Turntable Example¶
This example cover how to create a turntable in Guerilla.
Setup¶
To start, we’ll add some primitives in our scene:
from guerilla import Document, Modifier
doc = Document()
doc.new(warn=False)
with Modifier() as mod:
# add a sphere
doc.loadfile('$(LIBRARY)/primitives/sphere.glocator')
# add a cube
doc.loadfile('$(LIBRARY)/primitives/cube.glocator')
Camera¶
First, let’s create the camera and animate it:
from guerilla import Modifier, Document, Node, command
with Modifier() as mod:
doc = Document()
# setup timerange
doc.LastFrame.set(120)
# create a camera
camNode = Node.create('turntable_cam', 'Camera')
# create a transform under camera node
eulerNode = Node.create('xform', 'TransformEuler', parent=camNode)
# connect camera and transform
camNode.Transform.connect(eulerNode.Out)
# animate the rotation of our transform node
animNode = Node.create('anim', 'CurveFloat', parent=camNode)
# connect stuff
eulerNode.RY.connect(animNode.Out)
animNode.In.connect(doc.Time)
# use Guerilla autokey feature
doc.Time.set(1)
eulerNode.RY.set(0)
doc.Time.set(120)
eulerNode.RY.set(360)
# let the camera view our object
mod.select({camNode}, mode='replace')
command.executebyshortname("Frame Camera")