Light overridesΒΆ
Using the 
 
 
 
 
 
 
 
  
- Add a RenderGraph/LightOverride node.
- Put the name of the light to override in the LightOverride > Light attribute.
- Add a color attribute named Color (or choose Color from the left dorp down list.)
  
- Add a RenderGraph input node to select the objects on which the light will be overridden (Sphere in this exemple). Make it flow in the LightOverride node.
- Merge those nodes in your RenderGraph in Override.
