Volumetric lightsΒΆ
In Guerilla, all the lights are volumetric. You simply have to add a volumetric object (like an InfiniteMedium) and make it flow into a 
 
 
  
  
  
In Guerilla, all the lights are volumetric. You simply have to add a volumetric object (like an InfiniteMedium) and make it flow into a 
 
 
  
  
 