Lua SDK - Python SDK
2.0.0
  • New In The Doc
  • Video Tutorials
  • Overview
  • User Guide
    • Installation
    • Quick Start
      • Navigating The Viewport
      • Add objects
      • Import Scenes Files
      • Start a Render
      • Raytraced Viewport
      • Tweak the material
      • Tweak a single object
    • User Interface
    • Scene Graph
    • Render Graph
    • Scene Graph Attributes
    • Shading
    • Lighting
    • Rendering
    • Curves
    • Volumes
    • Particles
    • Procedurals
    • Alembic Workflow
    • Maya to Guerilla
    • Deprecated
  • TD Guide
  • Library
  • Node Reference
Guerilla Render
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  • User Guide »
  • Quick Start »
  • Navigating The Viewport

Navigating The ViewportΒΆ

After loading, Guerilla looks like this:

The Viewport is the top left panel. There, the camera movement controls are similar to those of Autodesk Maya.

Rotate the camera

Press Alt+ in the 3d Viewport to rotate the camera around its target.

Translate the camera

Press Alt+ in the 3d Viewport to translate the camera and its target.

Zoom in/out the camera

Press Alt+ in the 3d Viewport to translate the camera closer to or farther from its target.

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