ShaderNodeTraceΒΆ
Fires rays from a point and gather traced value. This node traces rays in a direction, scattered using a given angle around this direction, and gather the shaded surface for color.
Trace Output
The gathered surface shader output. Defaults to Color.
Sky Color
Used color when a ray hits no geometry and no environment is provided.
Trace Set
The trace sets this node is linked to. Objects that have this trace set will be raytraced by this node.
Traced Tags
The object tags this node traces. table.insert (template, { "Traced Tags", self.Subset })