RaytracingΒΆ
Trace Bias
Bias of the tracing rays shot from this object.
Max Bounces
Maximum ray depth to which this object is traced. Beyond that depth, the object is invisible to rays. When rendering scenes with large number of objects, you can reduce this value for certain objects (typically crowds) to reduce the memory load.
Terminator
Correct the shadow terminator artefacts. 0 for no correction, 1 for full correction.