====================== Guerilla API Reference ====================== Classes ------- .. toctree:: :maxdepth: 1 ArchRef ArchReference AttributeShader BakePlug Border Camera CameraBase CameraFrustum ChannelReader CheckList Compositing CompositingNode Constraint ControlFilename ControlNode Curve CurveBool CurveColor CurveFloat CurveVector DeletableNode DisplayImage Displayable DistanceMeter DistanceVertex DistantConstraint Document DropCheck DropComboCheck DropComboToggleCheck DropList DynAttrPlug Edit EditBox EnvironmentBase EnvironmentLocator EnvironmentShader Expression ExpressionInput ExpressionOutput Gizmo Gizmo3D Golaem Graph GraphFrame GraphInput GraphMacro GraphMacroOutput GraphNode GraphOutput GraphPlug GroupRef HostNode HostPlug HostReference LODConstraint LayerOut Light LightBase LightRef Locator LuaScript LuaScriptNode Material MaterialRef MatrixLocator MayaCamera MayaImagePlane MeshPlug Modifier Node NonReferencable Pass Plug Portal Preferences Primitive Procedural ProceduralRef PyScript Quad Reference ReferenceBase Render RenderFarm RenderFileOut RenderGraph RenderGraphAll RenderGraphBinop RenderGraphFilter RenderGraphInput RenderGraphMacro RenderGraphMacroOutput RenderGraphNode RenderGraphNodeArchRef RenderGraphNodeAttributes RenderGraphNodeCameraAttributes RenderGraphNodeGenChild RenderGraphNodeLightAttributes RenderGraphNodeLightOverride RenderGraphNodeMaterial RenderGraphNodeMaterialOverride RenderGraphNodeMayaCameraAttributes RenderGraphNodeMembership RenderGraphNodePrimVarOverride RenderGraphNodePrimitive RenderGraphNodeProcedural RenderGraphNodeProceduralAttributes RenderGraphNodeRelay RenderGraphNodeRenderLayer RenderGraphNodeRibBox RenderGraphNodeSG RenderGraphNodeScript RenderGraphNodeSelect RenderGraphNodeSet RenderGraphNodeSetTags RenderGraphNodeShader RenderGraphNodeSubPrimOverride RenderGraphNodeYeti RenderGraphNodeYetiAttributes RenderGraphOutput RenderGraphPath RenderGraphPathFilter RenderGraphTag RenderLayer RenderOutput RenderPass RibAttributes RibBox RibGen RunProgram Scene SceneGraphNode SceneLua ScenePy Script SelectableNode Settings Shader ShaderDataNode ShaderNode ShaderNodeBinOp ShaderNodeBox ShaderNodeBoxFalloff ShaderNodeCameraMap ShaderNodeCloud ShaderNodeCone ShaderNodeConeFallof ShaderNodeCurve ShaderNodeCylinder ShaderNodeCylinderFallof ShaderNodeDisplacementInputs ShaderNodeEnvironment ShaderNodeExtOut ShaderNodeFileIn ShaderNodeFrustum ShaderNodeFrustumFallof ShaderNodeGizmo ShaderNodeGradient ShaderNodeGradient2 ShaderNodeIn ShaderNodeInput ShaderNodeLightDecay ShaderNodeLightOutput ShaderNodeLocator ShaderNodeMacro ShaderNodeMacroRef ShaderNodeMayaParticle ShaderNodeMinDistance ShaderNodeOcclusion ShaderNodeOut ShaderNodeOutputAOV ShaderNodeOutputCompo ShaderNodeOutputDiplacement ShaderNodeOutputEnvironment ShaderNodeOutputLight ShaderNodeOutputOutline ShaderNodeOutputSurface ShaderNodeOutputVolume ShaderNodeOutputVolumeAOV ShaderNodePlane ShaderNodeRandom ShaderNodeSL ShaderNodeSingleOp ShaderNodeSphere ShaderNodeSphereFallof ShaderNodeSurfaceInputs ShaderNodeTexture ShaderNodeVolumeInputs ShaderOutputNode ShadingSettings SubLocator SubPrimitive SystemCamera TargetPrimitive Template Text TextButton Texture TitleWindow ToggleCheckList Transform Tree TreeEx UserPlug Window XGen XGenSpline Yeti ZoomableView aabb command commandport curve envcontext event linker matrix numop point3 rnode scene scenegraphnode sceneinstanciate scenemerge sceneoverride scriptjob shape subshader tagslist timesampled transform types ui uniquestrings unode uref urefnode uscene varbinding xformop Functions ------------ .. toctree:: :maxdepth: 1 _ _exec blast classisclassof countchildren evalstring executefunction executescript executestring exportnodes firstchild generateframerib generateribs getclass getclassbyname getclasschildren getclassesbypattern getclassname getclassparents getmainwindowhandle getopenfilename getpreferences getprefixesfromname getsavefilename gpu_memory_info isclass isclassof listchildren loaddocument mergedocument newdocument perror plog printselection pwarning pynode quit rangetonumbers refreshdocument removeprefixfrompath render renderoptions saveasref savedocument savedocumentas setglobal userrender version