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#1 2010-09-02 11:40:53

Ben
Guerilla dev, the guy to hug

Harware shadows

Hi guys!
It's been a long time this feature should have been done, so I spent a couple of days implementing it inside Guerilla's viewport...

http://www.guerillarender.com/images/hardware_shadows.png

I still have a few things to polish but it is coming for next release!

Cheers,
Ben


Benjamin 'Ben' Legros
Guerilla developer
http://www.guerillarender.com

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#2 2010-09-02 11:56:49

pitiwazou
Member

Re: Harware shadows

Hooooo Very good !!!
The blur of the shadow work in real time too ?


The member to blame ! ^^
Cédric Lepiller, Freelance 3D
http://www.pitiwazou.com/

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#3 2010-09-02 15:25:54

Ben
Guerilla dev, the guy to hug

Re: Harware shadows

Done.

http://guerillarender.com/images/hardware_blur_shadows.png


Benjamin 'Ben' Legros
Guerilla developer
http://www.guerillarender.com

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#4 2010-09-02 15:46:28

skyrick
Member

Re: Harware shadows

Great ! ^^

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#5 2010-09-02 15:57:19

pitiwazou
Member

Re: Harware shadows

Very good Ben, great work !! wink

Have you seen this plugin for Maya ?
http://vimeo.com/13456070


The member to blame ! ^^
Cédric Lepiller, Freelance 3D
http://www.pitiwazou.com/

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#6 2010-09-02 16:04:53

hulud
Guerilla dev, the guy to hug

Re: Harware shadows

Nice ! Note that the computation of the PRT has been precomputed in a pre process. Weta showed a similar pipeline for Avatar at Siggraph 2010.


Cyril 'Hulud' Corvazier
Guerilla developer
http://www.mercs-eng.com

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#7 2010-09-02 16:19:21

pitiwazou
Member

Re: Harware shadows

ok wink


The member to blame ! ^^
Cédric Lepiller, Freelance 3D
http://www.pitiwazou.com/

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#8 2010-09-03 00:26:21

Re: Harware shadows

My god it's so good...

guerilla is going to be perfect pretty soon.

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#9 2010-09-03 16:45:32

pixo
Member

Re: Harware shadows

This is a good news ! keep the good work you rocks

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#10 2010-09-05 10:19:58

MattRM
Member

Re: Harware shadows

Hello Guys,

This is a real good news

Matt

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#11 2010-09-12 11:12:16

MattRM
Member

Re: Harware shadows

Hello Guys,

I tried the v0.10.1 version, and it's really great, the node picker in the browser +5, and the support for maya stereo camera +5 ;-)

The override in AOVs is good too.

Just one question, it'll be easely to have "left" and "right" instead "1" and "2" for the eyes names when you use only two eyes for rendering stereo ?

Thanks again for yours new futures,


Matthieu

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#12 2011-02-21 11:11:14

Julien
Member

Re: Harware shadows

Good news, thank you guys!

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