- New member
how would you do sprites ?
I'm making a student short, which takes place in a desert. in a cartoon style with cell shading and outlines. i want to make this desert a little more vivid.
I would like to make sprites as instances (plants for example) facing the camera in any angle.
how would you do this ?
thanks a lot !
- Guerilla dev, the guy to hug
Re: how would you do sprites ?
You can export a particle system in Alembic, then import it in Guerilla and switch its particle mode to Sprites, using the Particles > Mode attribute. The sprites will then be facing camera. You can adjust the sprite size using Sprite Scale X and Sprite Scale Y.
As quads, you sprites will have uvs, so you can texture them, use opacity masks, etc.
Check the doc here: http://guerillarender.com/doc/2.0/User% … Modes.html
Benjamin 'Ben' Legros