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#1 2011-07-29 12:25:34

hulud
Guerilla dev, the guy to hug

Interactive Re-Renderer

We are proud to introduce in the beta version 0.12.14 our new powerful tool called IRR, for Interactive Re-Renderer.

After a first render, the IRR mode will re-render the project faster using caches. You will be able to tweak most of the lighting and
shading parameters and re-render your project very fast. All that with no compromise on rendering quality.

This is a major update for Guerilla Render, and we hope you will like it.


Cyril 'Hulud' Corvazier
Guerilla developer
http://www.mercs-eng.com

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#2 2011-07-29 13:05:10

pitiwazou
Member

Re: Interactive Re-Renderer

Very good !
On the download part there are just the 0.12.12


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http://www.pitiwazou.com/

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#3 2011-07-29 13:07:21

hulud
Guerilla dev, the guy to hug

Re: Interactive Re-Renderer

Uploading..


Cyril 'Hulud' Corvazier
Guerilla developer
http://www.mercs-eng.com

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#4 2011-07-29 13:16:18

pitiwazou
Member

Re: Interactive Re-Renderer

Yeah !!!!!!!!


The member to blame ! ^^
Cédric Lepiller, Freelance 3D
http://www.pitiwazou.com/

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#5 2011-07-29 13:25:16

Julien
Member

Re: Interactive Re-Renderer

Nice news !!

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#6 2011-07-29 13:44:34

pitiwazou
Member

Re: Interactive Re-Renderer

In dl !!!


The member to blame ! ^^
Cédric Lepiller, Freelance 3D
http://www.pitiwazou.com/

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#7 2011-07-29 14:15:19

pitiwazou
Member

Re: Interactive Re-Renderer

Arf some bug and crash for me sad


The member to blame ! ^^
Cédric Lepiller, Freelance 3D
http://www.pitiwazou.com/

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#8 2011-07-29 15:03:32

Ben
Guerilla dev, the guy to hug

Re: Interactive Re-Renderer

The relighting thing is quite in a beta stage. We are on our way to improve its stability, as usual. This is a first flavour for you guys out there smile
Stay tuned for more news about it!


Benjamin 'Ben' Legros
Guerilla developer
http://www.guerillarender.com

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#9 2011-07-29 15:07:39

pitiwazou
Member

Re: Interactive Re-Renderer

Yes of course and we send all the bugs we see smile

thx !


The member to blame ! ^^
Cédric Lepiller, Freelance 3D
http://www.pitiwazou.com/

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#10 2011-07-29 15:45:57

matic
Member

Re: Interactive Re-Renderer

Yeeehaaaa I will try yhis too


Freelancer 2d / 3d
My Web Site

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#11 2011-07-29 16:52:04

hulud
Guerilla dev, the guy to hug

Re: Interactive Re-Renderer

Ok guys, the v0.12.14 includes the hot fix for the IRR.


Cyril 'Hulud' Corvazier
Guerilla developer
http://www.mercs-eng.com

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#12 2011-07-29 16:54:29

pitiwazou
Member

Re: Interactive Re-Renderer

Good !

Just need to wait the upload now ^^

thx for your reactivity wink


The member to blame ! ^^
Cédric Lepiller, Freelance 3D
http://www.pitiwazou.com/

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#13 2011-07-29 17:05:11

Julien
Member

Re: Interactive Re-Renderer

Thanks for this release wink

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#14 2011-07-29 18:51:49

pitiwazou
Member

Re: Interactive Re-Renderer

OMG !!!!!!!!!!

That's marvelous !!!! We can make our shader in real time, it's impressive !!


The member to blame ! ^^
Cédric Lepiller, Freelance 3D
http://www.pitiwazou.com/

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#15 2011-07-29 19:05:11

Julien
Member

Re: Interactive Re-Renderer

IRR is amazing!!!

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#16 2011-07-29 21:25:28

pitiwazou
Member

Re: Interactive Re-Renderer

Little question,

Why when I make my first render with IRR activated, the render is so long ?


The member to blame ! ^^
Cédric Lepiller, Freelance 3D
http://www.pitiwazou.com/

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#17 2011-07-30 10:47:46

Elendil
Member

Re: Interactive Re-Renderer

I will test that !

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#18 2011-07-30 11:21:56

Elendil
Member

Re: Interactive Re-Renderer

How does it work exactly ? Just render the first time then activate and rerender after a change ?

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#19 2011-07-30 11:53:38

Elendil
Member

Re: Interactive Re-Renderer

Ok it works smile

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#20 2011-07-30 13:52:04

Re: Interactive Re-Renderer

technical knockout

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#21 2011-07-30 14:04:32

pitiwazou
Member

Re: Interactive Re-Renderer

Still some crash for me.
That's crash before I can send the repport sad

I have some bug too, like a reflexion who reflect the low poly against the subdiv.


The member to blame ! ^^
Cédric Lepiller, Freelance 3D
http://www.pitiwazou.com/

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#22 2011-07-30 14:11:38

Elendil
Member

Re: Interactive Re-Renderer

I have also some differences between the render and th irr. For exemple on the reflexions or the fur ...

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#23 2011-07-30 20:36:23

hulud
Guerilla dev, the guy to hug

Re: Interactive Re-Renderer

I still have a bug fix to release. Without it the lezard scene crash because of some double sided polygons. Stay tuned for a 0.12.15.


Cyril 'Hulud' Corvazier
Guerilla developer
http://www.mercs-eng.com

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#24 2011-07-30 20:46:51

hulud
Guerilla dev, the guy to hug

Re: Interactive Re-Renderer

pitiwazou :

Little question,

Why when I make my first render with IRR activated, the render is so long ?

The first render is a little bit slower than a normal render because of the caching of the IRR on the harddrive.

We'll try to reduce this overhead.


Cyril 'Hulud' Corvazier
Guerilla developer
http://www.mercs-eng.com

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#25 2011-07-30 20:59:02

pitiwazou
Member

Re: Interactive Re-Renderer

Ok !

That's work's fine now ! thx Gam wink

Note for my camarades, You must not freeze the layers, OCC, Lights etc.

Last edited by pitiwazou (2011-07-30 20:59:14)


The member to blame ! ^^
Cédric Lepiller, Freelance 3D
http://www.pitiwazou.com/

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