Forum

#26 2011-07-12 11:57:58

pitiwazou
Member

Re: Lizard from storm

Yep, for the whole caracter.

Procedurals will be good too for bigger render and quality ^^

A 4k of the character > HERE

Last edited by pitiwazou (2011-07-12 11:58:18)


The member to blame ! ^^
Cédric Lepiller, Freelance 3D
http://www.pitiwazou.com/

Offline

 

#27 2011-07-12 12:19:52

matic
Member

Re: Lizard from storm

Well... you don't have exit.

"Procedural nodes" big_smile

Last edited by matic (2011-07-12 12:20:21)


Freelancer 2d / 3d
My Web Site

Offline

 

#28 2011-07-12 12:23:21

pitiwazou
Member

Re: Lizard from storm

Muhahahhaaa big_smile


The member to blame ! ^^
Cédric Lepiller, Freelance 3D
http://www.pitiwazou.com/

Offline

 

#29 2011-07-12 13:46:09

hulud
Guerilla dev, the guy to hug

Re: Lizard from storm

I'm sure somebody can do this texture with a SL Box wink


Cyril 'Hulud' Corvazier
Guerilla developer
http://www.mercs-eng.com

Offline

 

#30 2011-07-12 13:56:51

pitiwazou
Member

Re: Lizard from storm

Yes, it's maybe possible, but i don't know how to do this sad

My texture is random of sphres.


The member to blame ! ^^
Cédric Lepiller, Freelance 3D
http://www.pitiwazou.com/

Offline

 

#31 2011-07-13 10:51:55

pitiwazou
Member

Re: Lizard from storm

Little question !

I have made my color bleeding like Ben said to me.
On a cornel box with a light on the top that's work.
But on my model I don't see anything, even when I increase the value of the color bleeding.

I don't remember if I need to bake this layer or if it's the last layer to render.


The member to blame ! ^^
Cédric Lepiller, Freelance 3D
http://www.pitiwazou.com/

Offline

 

#32 2011-07-13 11:00:27

Ben
Guerilla dev, the guy to hug

Re: Lizard from storm

You have to render the model into a point based gathering layer:
- Create a new layer for the point cloud
- Set its mode to Point Based Gathering
- Link your objects that will bleed to this layer
- Create a camera that views the whole scene, and connect it to the layer.
- Then, connect your point based gathering nodes to this layer (click the Point Cloud linking button for these nodes)

That should do it...


Benjamin 'Ben' Legros
Guerilla developer
http://www.guerillarender.com

Offline

 

#33 2011-07-13 11:01:08

pitiwazou
Member

Re: Lizard from storm

Ok thx wink


The member to blame ! ^^
Cédric Lepiller, Freelance 3D
http://www.pitiwazou.com/

Offline

 

Board footer

Powered by PunBB
© Copyright 2002–2008 PunBB