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#76 2011-10-13 11:24:25

pitiwazou
Member

Re: Discution of request ?

Yes Ben, it's that.

Create a base shader and autamotic editing the others.
Actually I have 4 differents icebergs, it's not a big deal, but with 100 or more it will be very difficult if I need to change somethings in the shader of these 100 icebergs ^^

It will be a good feature for Guerilla wink


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#77 2011-10-13 11:57:58

Ben
Guerilla dev, the guy to hug

Re: Discution of request ?

The idea is more like 1 generic shader for the ice, which is assigned to all your icebergs, and different textures for each iceberg.
We already have instances of shader network, but this is quite tricky and doesn't support certain features such as bakeSSS, bake3d...

So I would rather go for external textures and/or other shader parameters, for instance. I'll discuss this with Hulud.


Benjamin 'Ben' Legros
Guerilla developer
http://www.guerillarender.com

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#78 2011-10-14 00:58:37

pixo
Member

Re: Discution of request ?

By the way it is allready possible to call a dynamic attribute even a string with renderattr() in a slnode, and call that string in the texture().
So guerilla can allready easily do that it is not really a feature.
I doubt that a lot of people want to assign textures directories manually for huge scene,

But it is true that a kind of string list would be great for generic shader.

Last edited by pixo (2011-10-14 00:59:48)

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#79 2011-10-25 10:04:26

pitiwazou
Member

Re: Discution of request ?

It is possible to add shader to faces ?

For exemple if I need to combine two meshs and have two shaders for each part.


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#80 2011-10-25 10:48:17

Ben
Guerilla dev, the guy to hug

Re: Discution of request ?

Sure, you have to assign different shaders to each face selection set in Maya, and export. Then, in Guerilla, you will have different sub objects, and be able to connect them to different shaders.

Ben


Benjamin 'Ben' Legros
Guerilla developer
http://www.guerillarender.com

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#81 2011-10-25 10:50:02

Elendil
Member

Re: Discution of request ?

Interesting !
I didn't know that !

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#82 2011-10-25 11:19:36

pitiwazou
Member

Re: Discution of request ?

Very good !

Thx Ben !


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#83 2011-10-27 11:32:05

pitiwazou
Member

Re: Discution of request ?

It is possible to desactivate the motion blur in all lights, layers when we desactive it in the main layer ?

En gros, j'ai pass 2h chercher la merde que j'avais au rendu alors que je pensais l'avoir dsactiv totalement en le dsactivant dans le layer de rendu.
Il faut aussi le dsactiver dans chaque layer de lights.


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#84 2011-10-27 15:02:54

Ben
Guerilla dev, the guy to hug

Re: Discution of request ?

Hi,

What do you mean light layer?
You mean shadow maps?


Benjamin 'Ben' Legros
Guerilla developer
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#85 2011-10-27 15:05:12

Ben
Guerilla dev, the guy to hug

Re: Discution of request ?

Basically, shadowmaps blur is independent from the layer.
So, sorry, you'll have to check it before.
On a side note, shadowmap blur should be disabled by default, as it is prone to artefacts in some cases.


Benjamin 'Ben' Legros
Guerilla developer
http://www.guerillarender.com

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#86 2011-12-12 12:20:15

pitiwazou
Member

Re: Discution of request ?

It will be possible in future releases to have containers in the browser ?


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#87 2011-12-13 17:32:53

pitiwazou
Member

Re: Discution of request ?

And the possibility to delete unused node !


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#88 2012-02-24 18:18:56

pitiwazou
Member

Re: Discution of request ?

It will be possible to add a gradiant to a light who change the color of the light with the dregree on it ?

To make like a sun and sky and have a good color.


And it will be possible to add or create presets to fur ?
Like grass or else ?

I think, I just have to save my procedural hmm

Last edited by pitiwazou (2012-02-24 18:24:43)


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#89 2012-02-27 09:16:37

hulud
Guerilla dev, the guy to hug

Re: Discution of request ?

Have you take a look at the gradient light in the library ?


Cyril 'Hulud' Corvazier
Guerilla developer
http://www.mercs-eng.com

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#90 2012-02-27 09:17:05

hulud
Guerilla dev, the guy to hug

Re: Discution of request ?

For the presets, we think about adding a generic preset feature for all kind of nodes.


Cyril 'Hulud' Corvazier
Guerilla developer
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#91 2012-03-18 18:32:28

pixo
Member

Re: Discution of request ?

Hello guys,

May it possible to have a documentation about the system environment variables that guerilla use ?

Thank you smile

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#92 2012-03-19 09:11:34

hulud
Guerilla dev, the guy to hug

Re: Discution of request ?

There is a chapter about this in the documentation, 2 - Guerilla configuration.


Cyril 'Hulud' Corvazier
Guerilla developer
http://www.mercs-eng.com

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#93 2012-03-20 01:56:02

pixo
Member

Re: Discution of request ?

Oki it s almost that , it only missing the guerilla user plugins path.
I'm sure that there is a kind of GUERILLA_USER_PLUGIN path, a thing like that.
I can t remember exactly what it is, it would help me so much .
By the way i m not talking about editing the ".guerilla" file.

Thank you ! smile

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#94 2012-03-20 10:18:32

hulud
Guerilla dev, the guy to hug

Re: Discution of request ?

The only parameter I've found is the local parameter named "UserPlugins". But no environment variable for that.


Cyril 'Hulud' Corvazier
Guerilla developer
http://www.mercs-eng.com

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#95 2012-03-20 11:05:48

pixo
Member

Re: Discution of request ?

Thank you Hulud, i was sure about this variable, So i probably dreamt about it.

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#96 2012-03-26 10:56:30

Ben
Guerilla dev, the guy to hug

Re: Discution of request ?

Hi!

You can also use environment variables in the UserPlugins parameter. For instance, in the .guerilla or guerilla.conf file, you can use a line like:

UserPlugins=/home/$(USER)/guerilla_plugins\n$(GUERILLA_USER_PLUGINS)

Notice the '\n' used as a separator for multiple user directories.
Cheers!


Benjamin 'Ben' Legros
Guerilla developer
http://www.guerillarender.com

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#97 2012-03-27 01:16:13

pixo
Member

Re: Discution of request ?

Thank you Ben !
I saw that you setuped it like that here.
It will help me a lot cheers !!!!

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#98 2012-05-15 14:23:59

Julien
Member

Re: Discution of request ?

Hello,

I just tested the last beta release (0.13.8). How I freeze the target of a Light with this release?

Thanks.

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#99 2012-05-16 12:57:02

Ben
Guerilla dev, the guy to hug

Re: Discution of request ?

Hi Julien,

I just noticed there is a bug when you attach a target to a light, you can still move the target even if it is frozen.
We'll fix it soon, sorry for the inconvenience.

Cheers,
Ben


Benjamin 'Ben' Legros
Guerilla developer
http://www.guerillarender.com

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#100 2012-05-18 17:14:31

Julien
Member

Re: Discution of request ?

Thanks Ben

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