Forum
#1 2011-12-30 12:08:25
- Ben
- Guerilla dev, the guy to hug
Render graph
Hi folks!
Something I'm working on my holidays time (yes, I'm taking a break to code, we're just that crazy)
The render graph let you program your render visually, i.e. you can connect objects (using tags or naming expressions) to render groups, light sets, and you can also override shader and geometry parameters through the graph.
This way, the render graph condenses the whole layer/light/trace linking mess into a simple graphical view!
More on this later, when I have a satisfying prototype!
Cheers,
Ben
Offline
#2 2011-12-30 12:55:30
- pitiwazou
- Member
Re: Render graph
It's really good !
Have you in project to create a scene graph too ?
Offline
#3 2011-12-30 15:46:43
- Gam
- Member
Re: Render graph
Holy Shit !
My dreams come true.
Do you have plan to show a whole scene graph (geo, light, shader, cam etc...) ?
It would be great.
Great job Ben !
Last edited by Gam (2011-12-30 15:51:25)
Offline
#4 2011-12-30 16:11:27
#6 2012-11-29 12:06:58
- pitiwazou
- Member
Re: Render graph
It will be possible to have a little demo of the rendergraph to know how it works ?
For exemple, I would like export passes of my diferent objets separatly to composite them.
A simple test, A sphere and a ground.
I want export a render of the sphere alone et the ground alone with is occlusion ton make a groud totaly white with only occlusion shadows.
Like this render
Thx for your help
Offline
#7 2012-11-29 13:20:15
- Julien
- Member
Re: Render graph
I have problems with the Rendergraph.
In my scene, I have a sphere, a plan and Environment. I use the latest version of Guerrilla (0.14.17)
When I create a rendergraph my shadows disappear and I don't understand why. I try to render my shadows separately, as I did before with AOV, but I can't.
Last edited by Julien (2012-11-29 13:23:47)
Offline
#8 2012-11-29 17:34:08
- Gam
- Member
Re: Render graph
Easy, you don't have any shadow set :-)
Last edited by Gam (2012-11-29 17:34:43)
Offline
#9 2012-11-30 09:51:17
- Julien
- Member
Re: Render graph
Thanks Gam!
I don't understand completely the Rendergraph, it's not easy without a complete doc.
Offline