Forum

#1 2012-06-08 11:19:19

hulud
Guerilla dev, the guy to hug

Guerilla Manifesto

There are now two trends in the animation and VFX rendering industry.

* Micropolygon Reyes renderers that are good to render fast images but need a lot of setup and tricks to achieve realistic images.
* Unbiased path tracers, that render easily realistic images but need a lot of time to get rid of the noise and are not very flexible.

We, at Mercenaries Engineering, don’t think one is better than the other. We think you need both.

Some of our users render images for S3D HD TV shows in less than 10 min / frame and render 20 min a week.

Some need to render a 30s photorealistc advertisment, with lot of ray tracing and don’t really care about rendering time..

Some in VFX need a deep control on shading, lighting and AOVs. They program and tweak shot by shot tons of shaders to achieve the precise look wanted by the director.

We want you to do all that with a single lighting pipeline.

Stay tuned..


Cyril 'Hulud' Corvazier
Guerilla developer
http://www.mercs-eng.com

Offline

 

#2 2012-06-08 11:42:14

pitiwazou
Member

Re: Guerilla Manifesto

Good !


The member to blame ! ^^
Cédric Lepiller, Freelance 3D
http://www.pitiwazou.com/

Offline

 

#3 2012-06-08 13:01:32

pixo
Member

Re: Guerilla Manifesto

Yeah well said !! this is exactly what it is  !

Offline

 

#4 2012-06-09 02:39:13

Gam
Member

Re: Guerilla Manifesto

I agree at 100%.
We need the best of both world !
All our dreams come  true with Guerilla.

Cheers

Offline

 

#5 2012-06-09 15:44:30

aristide
Member

Re: Guerilla Manifesto

you big tease

Offline

 

#6 2012-06-24 19:08:42

MattRM
Member

Re: Guerilla Manifesto

Nice, When do you release the 0.14 x64, hi hi hi wink

Offline

 

#7 2012-06-24 19:34:50

pitiwazou
Member

Re: Guerilla Manifesto

Tomorrow !



















Or not ^^

Last edited by pitiwazou (2012-06-24 19:35:01)


The member to blame ! ^^
Cédric Lepiller, Freelance 3D
http://www.pitiwazou.com/

Offline

 

#8 2012-06-25 07:52:59

MattRM
Member

Re: Guerilla Manifesto

Lol Pitiwazou...

Question too, Does Guerilla 0.14 will have Alembic support for import / export ( it's for exporting from blender... yes you read well blender ) ?

I use Obj now but not really fun lol.

Matt

ps : what volumetric fluids guerille support for exporting fluids simulation like smoke ? Voxel data ?

Last edited by MattRM (2012-06-25 08:02:54)

Offline

 

#9 2012-06-27 10:12:49

matic
Member

Re: Guerilla Manifesto

Great presentation hehehe wink with this mix guerilla stop the Reyes and ray-tracer wars....


Freelancer 2d / 3d
My Web Site

Offline

 

#10 2012-06-27 21:23:30

MattRM
Member

Re: Guerilla Manifesto

Yeah a new born !!! The RAYES wink

Offline

 

#11 2012-10-29 16:38:11

pitiwazou
Member

Re: Guerilla Manifesto

Where can we find the plugins like "layout" ?


The member to blame ! ^^
Cédric Lepiller, Freelance 3D
http://www.pitiwazou.com/

Offline

 

#12 2012-10-29 18:18:57

Gam
Member

Re: Guerilla Manifesto

Yes

Please could you provide the news links for the wiki and resources (plugin, add-on, node etc...)

Thanks

Gam

Offline

 

Board footer

Powered by PunBB
© Copyright 2002–2008 PunBB