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  •  » "Hidden" node's attribute make node transparent (1.3.0b8)

#1 2014-10-01 16:32:37

Narann
Member

"Hidden" node's attribute make node transparent (1.3.0b8)

- Open a RenderGraph.
- Create a Surface node or a Attribute node.
- Activate "Hidden" in the "Primitive" section.
- Go outside the RenderGraph.
- Open the RenderGraph again.
- The node is transparent.

I guess the UI check a "Hidden" property of a node and display it accordingly.

I suggest you "protect" your internal node's attribute (one or two underscores in the atrtribute name?). This would avoid such "intersections".

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#2 2014-10-02 11:06:19

hulud
Guerilla dev, the guy to hug

Re: "Hidden" node's attribute make node transparent (1.3.0b8)

Yes good point. I create a ticket for that.


Cyril 'Hulud' Corvazier
Guerilla developer
http://www.mercs-eng.com

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#3 2014-10-05 19:08:07

hulud
Guerilla dev, the guy to hug

Re: "Hidden" node's attribute make node transparent (1.3.0b8)

Fixed in the next 1.3, thanks Ben.


Cyril 'Hulud' Corvazier
Guerilla developer
http://www.mercs-eng.com

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#4 2014-10-05 20:55:37

Narann
Member

Re: "Hidden" node's attribute make node transparent (1.3.0b8)

Good job! smile

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