Auto Refresh / External split-window bug
I've started using Guerilla recently and came across this odd behavior that took me quite a while to track down and replicate.
1. Create New Window
2. Vertical split on window
3. Change either left or right split to "Node List"
4. Enable Auto Refresh and start rendering
4. Change through selection in external window's Node List
As you toggle your selection, it occasionally forces the "Perspective" viewport to change to whatever your selection is.
If you disable Auto Refresh, stop your render and try again, it's fine.
Example video: https://streamable.com/h5oa7
In my video, it's only affecting the original "Perspective" viewport; however, it seems to pick between the Render View / Perspective split, depending on the window size of my Guerilla session.
Scientific Linux Release 6.4
Last edited by Karn (2017-04-18 20:02:20)
Re: Auto Refresh / External split-window bug
Note: I also just discovered that it's creating a bunch of "RenderGraphNodePath" nodes under RenderGraph as I select the items in the "Node List" of the external window.