Forum

#1 2018-11-12 17:36:49

bigvalyeti
New member

Tension/Wrinkle Maps

Hi Everybody,

Does anybody know how to create a wrinkle/tension map system in guerilla.
I'm actually shading a character and we have different maps that we wanna trigger with different blendshapes.
What would be the easiest way to implement this system for rendering?

Cheers

Offline

 

#2 2018-11-20 17:28:05

doubleailes
Guerilla dev, the guy to hug

Re: Tension/Wrinkle Maps

Hi bigvalyeti,

Can you be more specific about the way you wanna use this trigger maps?


Philippe Llerena

Offline

 

#3 2018-11-21 11:26:36

bigvalyeti
New member

Re: Tension/Wrinkle Maps

Hi Philippe,

We just trigger the map when we're deforming the mesh of our character. Like some maps from Zbrush to add extra facial details.
But actually we might end up using an subdivided geo in maya wrapped onto our low res mesh.
We wanted to implement it in Guerilla but as we're using an animated alembic cache maybe it'd be too complicated to create such a system triggering different maps in guerilla.

Offline

 

Board footer

Powered by PunBB
© Copyright 2002–2008 PunBB