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#1 2018-12-18 14:17:36

Egert
New member

Batch rendering

When I hit batch render I get this error. I guess there is something wrong with my saving settings, for now I am just trying to get one frame working in batch render. Any ideas?

071_05_trees_v01 RenderPass fr:1001
C:\Program Files\Guerilla Render\\lua: 071_05_trees_v01_RenderPass.lua:12: module 'gjob' not found:
        no field package.preload['gjob']
        no file 'C:\Users\Name\AppData\Roaming\Blackmagic Design\Fusion\Modules\Lua'
        no file '.\gjob.dll'
        no file 'C:\Program Files\Guerilla Render\gjob.dll'
        no file 'C:\Program Files\Guerilla Render\loadall.dll'
stack traceback:
        [C]: in function 'require'
        071_05_trees_v01_RenderPass.lua:12: in main chunk
        [C]: ?
Press any key to continue . . .

Last edited by Egert (2018-12-18 14:18:25)

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#2 2018-12-18 14:46:15

Ben
Guerilla dev, the guy to hug

Re: Batch rendering

Hi,

There should be a gjob.lua file next to the xxx_RenderPass.lua file. Can you spot it?
If it is there, can you check the LUA_PATH environment variable? It seems it is containing stuff related to Fusion, that might be preventing our packaged Lua from loading properly.

Ben


Benjamin 'Ben' Legros
Guerilla developer
http://www.guerillarender.com

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#3 2018-12-18 14:59:48

Egert
New member

Re: Batch rendering

Fixing environment variable solved the problem. Thanks again

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#4 2019-03-21 15:15:14

Leishman
New member

Re: Batch rendering

What did you change about the environment variable to solve the issue, Egert?

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#5 2019-03-26 10:29:01

Ben
Guerilla dev, the guy to hug

Re: Batch rendering

Hi Leishman,

It's probably the LUA_PATH environment variable.
Fusion sets it to some internal value, with interfere with the default behaviour in Guerilla.
Try to unset/delete it.

Ben


Benjamin 'Ben' Legros
Guerilla developer
http://www.guerillarender.com

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