- New member
Reverse Viewport Camera Navigation Zoom Direction?
Is there any way to change the settings for the viewport navigation so that when I press Ctrl+Right_Mouse+Drag the camera zooms opposite to the default? Since I'm using Houdini, Houdini's navigation is almost identical to Maya's except the zoom direction is reversed, so going back and forth between applications is awkward and disorienting for me when the zoom directions are reversed.
Last edited by Dark_z (2019-05-02 15:52:30)