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#1 2019-07-25 16:15:26

Narann
Member

Instances: Inconsistent Spawn node behavior

Just for information :

On 2.1.1 « Spawn » works (aka : renders) only if you enter a full shape path. This mean you can't spawn a full hierarchy :

This works : « gravier|gravier:pCube1|gravier:pCubeShape1 »
This don't : « gravier|gravier:pCube1 »

As you guess, the hierarchy is composed of multiple shapes :

gravier
    gravier:pCube1
        gravier:pCubeShape1
    gravier:pCube2
        gravier:pCubeShape2

But surprisingly, when sets spawn node value to « gravier » (the root of the hierarchy) and toogle « Live SceneGraph ». I can see the whole hierarchy.

Is this a bug ? What the good behavior is supposed to be ?

Last edited by Narann (2019-07-25 16:15:43)

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#2 2019-07-25 21:23:40

Ben
Guerilla dev, the guy to hug

Re: Instances: Inconsistent Spawn node behavior

Spaw is supposed to spawn the whole hierarchy.
This is odd, there probably is a regression there. Thanks for the report.


Benjamin 'Ben' Legros
Guerilla developer
http://www.guerillarender.com

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