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#1 2020-01-29 10:17:54

krodh_tal
New member

Layered shaders , possible?

https://i.imgur.com/2kn2wfd.png
https://i.imgur.com/1RHZm8p.png

Hello,
I am trying to understand the Guerilla workflow. So far I have been able to make subshaders within a Surface2 and it works great.
* is there any way to mix two shaders with an alpha
* is there a way to see the whole nodeTree of a Shader with all its subshaders
* how do I reuse nodes made in Incandescence subshader again in Dirt subshader

I understand guerilla is geared towards a production workflow and the focus is to make it useful for TDs, which is cool.
I personally am used to Maya like nodeTree where you can easily reuse nodes and make connections.

Thanks

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#2 2020-02-01 10:13:45

doubleailes
Guerilla dev, the guy to hug

Re: Layered shaders , possible?

Hello krodh_tal,

Here is a little rough tutorial:
https://youtu.be/FlekAGPhhxE

Cheers.

P


Philippe Llerena

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#3 2020-02-01 18:07:16

krodh_tal
New member

Re: Layered shaders , possible?

Interesting, I have ver 2.1.4 and dont see the layerBlend section in the Surface2 shader. Can we download ver 2.3 somehow.
Thanks so much, I want  to learn Guerilla, I think its very promising in many ways.

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#4 2020-02-06 09:06:20

Ben
Guerilla dev, the guy to hug

Re: Layered shaders , possible?

Hi,

The layering system is on the 2.2 version. We'll release it very soon!

Best
Ben


Benjamin 'Ben' Legros
Guerilla developer
http://www.guerillarender.com

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