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#1 2011-02-25 16:21:45

Ben
Guerilla dev, the guy to hug

Massive

Hi all,

I've been working on integrating Massive with Guerilla. Here is a test shot with 20k Massive agents, rendered with point based ambient occlusion:

http://www.guerillarender.com/images/massive20k.jpg

Integrating Massive was quite flawless, only a few tricks here and there to run it multi-threaded...
Hope you like smile


Benjamin 'Ben' Legros
Guerilla developer
http://www.guerillarender.com

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#2 2011-02-25 16:59:28

hulud
Guerilla dev, the guy to hug

Re: Massive

Good job man ! I'm jalous because I wanted to play with Massive. wink
Any render times ?


Cyril 'Hulud' Corvazier
Guerilla developer
http://www.mercs-eng.com

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#3 2011-02-25 17:03:00

Ben
Guerilla dev, the guy to hug

Re: Massive

Sure, this frame is 2k, 20k agents, 13 minutes to bake the point cloud and 13 minutes to render the frame.
Massive takes nearly half of the rendering time generating the objects...


Benjamin 'Ben' Legros
Guerilla developer
http://www.guerillarender.com

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#4 2011-02-25 17:38:42

pitiwazou
Member

Re: Massive

Good job ben !


The member to blame ! ^^
C├ędric Lepiller, Freelance 3D
http://www.pitiwazou.com/

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#5 2011-02-27 11:45:50

Elendil
Member

Re: Massive

Yes good job smile

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