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	<title>Guerilla Render &#187; NewinGR</title>
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	<link>http://guerillarender.com</link>
	<description>Animation and VFX production rendering</description>
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		<title>New Procedural System</title>
		<link>http://guerillarender.com/?p=418</link>
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		<pubDate>Wed, 02 Mar 2016 08:00:34 +0000</pubDate>
		<dc:creator><![CDATA[guerilla]]></dc:creator>
				<category><![CDATA[NewinGR]]></category>

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		<description><![CDATA[Give more power to creativity with the new procedural system which now counts 4 depth levels of instantiation]]></description>
				<content:encoded><![CDATA[<p>Give more power to creativity with the new procedural system which now counts 4 depth levels of instantiation</p>
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		<title>Memory Footprint</title>
		<link>http://guerillarender.com/?p=420</link>
		<comments>http://guerillarender.com/?p=420#comments</comments>
		<pubDate>Wed, 02 Mar 2016 07:00:11 +0000</pubDate>
		<dc:creator><![CDATA[guerilla]]></dc:creator>
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		<description><![CDATA[Reduce the memory footprint of your instances composed of several objects with the Group Instance Prims options of the instances procedural]]></description>
				<content:encoded><![CDATA[<p>Reduce the memory footprint of your instances composed of several objects with the <em>Group Instance Prims</em> options of the instances procedural</p>
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		<title>OCIO Management</title>
		<link>http://guerillarender.com/?p=424</link>
		<comments>http://guerillarender.com/?p=424#comments</comments>
		<pubDate>Wed, 02 Mar 2016 06:03:52 +0000</pubDate>
		<dc:creator><![CDATA[guerilla]]></dc:creator>
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		<description><![CDATA[OCIO management is fully supported with looks and input LUTs, color picker and color boxes]]></description>
				<content:encoded><![CDATA[<p>OCIO management is fully supported with looks and input LUTs, color picker and color boxes</p>
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		<title>Asynchronous OpenGL View</title>
		<link>http://guerillarender.com/?p=422</link>
		<comments>http://guerillarender.com/?p=422#comments</comments>
		<pubDate>Wed, 02 Mar 2016 06:00:02 +0000</pubDate>
		<dc:creator><![CDATA[guerilla]]></dc:creator>
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		<description><![CDATA[New Asynchronous OpenGL View to prevent UI freezes and to load geometries as you work]]></description>
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		<title>Documentation</title>
		<link>http://guerillarender.com/?p=465</link>
		<comments>http://guerillarender.com/?p=465#comments</comments>
		<pubDate>Wed, 02 Mar 2016 05:30:01 +0000</pubDate>
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		<description><![CDATA[Check the nice and up-to-date documentation]]></description>
				<content:encoded><![CDATA[<p>Check the <a href="http://guerillarender.com/doc/2.4">nice and up-to-date documentation </a></p>
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		<title>See more&#8230;</title>
		<link>http://guerillarender.com/?p=441</link>
		<comments>http://guerillarender.com/?p=441#comments</comments>
		<pubDate>Wed, 02 Mar 2016 04:06:11 +0000</pubDate>
		<dc:creator><![CDATA[guerilla]]></dc:creator>
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		<description><![CDATA[Check out the complete list]]></description>
				<content:encoded><![CDATA[<p><a href="?p=537">Check out the complete list</a></p>
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