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	<title>Guerilla Render</title>
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	<description>Animation and VFX production rendering</description>
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		<title>Testimonial 19-1</title>
		<link>http://guerillarender.com/?p=772</link>
		<comments>http://guerillarender.com/?p=772#comments</comments>
		<pubDate>Fri, 02 Aug 2019 09:36:17 +0000</pubDate>
		<dc:creator><![CDATA[guerilla]]></dc:creator>
				<category><![CDATA[testimonial]]></category>

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		<description><![CDATA[testimonial test]]></description>
				<content:encoded><![CDATA[<p>testimonial test</p>
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		<title>Benjamin Legros</title>
		<link>http://guerillarender.com/?p=570</link>
		<comments>http://guerillarender.com/?p=570#comments</comments>
		<pubDate>Fri, 20 May 2016 14:44:23 +0000</pubDate>
		<dc:creator><![CDATA[guerilla]]></dc:creator>
				<category><![CDATA[team]]></category>

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		<description><![CDATA[Benjamin is co-founder of Mercenaries Engineering and one of the Guerilla Render architect. Young 3d developer prodigy, he won at 19 &#8220;The Party&#8221;, the biggest demo scene contest with a realtime demo featuring his 3d engine written in assembly on an Amiga 500. After graduating from Ensimag in computer science and applied mathematics, he first...]]></description>
				<content:encoded><![CDATA[<p>Benjamin is co-founder of Mercenaries Engineering and one of the Guerilla Render architect.</p>
<p>Young 3d developer prodigy, he won at 19 &#8220;The Party&#8221;, the biggest demo scene contest with a realtime demo featuring his 3d engine written in assembly on an Amiga 500. After graduating from <a href="https://en.wikipedia.org/wiki/%C3%89cole_nationale_sup%C3%A9rieure_d'informatique_et_de_math%C3%A9matiques_appliqu%C3%A9es_de_Grenoble">Ensimag</a> in computer science and applied mathematics, he first worked for video games, developing technology for the Ryzom MMORPG. In 2005, he co-founded Mercenaries Engineering, and has been working since then developing Guerilla Render and providing support for many companies, including On Entertainment, Prime Focus or Mikros Image.</p>
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		<title>Cyril Corvazier</title>
		<link>http://guerillarender.com/?p=568</link>
		<comments>http://guerillarender.com/?p=568#comments</comments>
		<pubDate>Fri, 20 May 2016 14:42:13 +0000</pubDate>
		<dc:creator><![CDATA[guerilla]]></dc:creator>
				<category><![CDATA[team]]></category>

		<guid isPermaLink="false">http://guerillarender.com/?p=568</guid>
		<description><![CDATA[Cyril Corvazier is a Mercenaries Engineering co-founder and has developed Guerilla Render since 2005. Cyril has always programmed 3d engine software. Student, he wrote multiple realtime rasterizers in assembly language for his demo scene projects. Graduated in Computer Graphics at Marne La Vallée University, he worked in the video game industry and supervised the development...]]></description>
				<content:encoded><![CDATA[<p>Cyril Corvazier is a Mercenaries Engineering co-founder and has developed Guerilla Render since 2005.</p>
<p>Cyril has always programmed 3d engine software. Student, he wrote multiple realtime rasterizers in assembly language for his demo scene projects. Graduated in Computer Graphics at Marne La Vallée University, he worked in the video game industry and supervised the development of the Ryzom MMORPG 3d engine. Then he worked on various production rendering technologies involving the Reyes algorithm, brute force path tracing and now advanced monte carlo ray tracing for Guerilla Render.</p>
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		<title>Guerilla 2.4 now available!</title>
		<link>http://guerillarender.com/?p=559</link>
		<comments>http://guerillarender.com/?p=559#comments</comments>
		<pubDate>Wed, 02 Mar 2016 16:34:54 +0000</pubDate>
		<dc:creator><![CDATA[guerilla]]></dc:creator>
				<category><![CDATA[Uncategorized]]></category>

		<guid isPermaLink="false">http://guerillarender.com/?p=559</guid>
		<description><![CDATA[ ]]></description>
				<content:encoded><![CDATA[<div id="pl-559"><div class="panel-grid" id="pg-559-0" ><div class="panel-grid-cell" id="pgc-559-0-0" ><div class="panel widget widget_black-studio-tinymce panel-first-child panel-last-child" id="panel-559-0-0-0"><div class="textwidget"><h3></h3>
<h3> <strong><br />
</strong></h3>
<hr class="ap-spacing" style="height: 5px;" />
<h3><strong>New in Guerilla 2.4 </strong></h3>
<hr class="ap-spacing" style="height: 5px;" />
<p><iframe width="560" height="315" src="https://www.youtube.com/embed/XGeRi1uVV-M?si=4J2zFQSy3LsLxnhf" title="YouTube video player" frameborder="0" allow="accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share" referrerpolicy="strict-origin-when-cross-origin" allowfullscreen></iframe></p>
<p>&nbsp;</p>
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		<title>New Procedural System</title>
		<link>http://guerillarender.com/?p=418</link>
		<comments>http://guerillarender.com/?p=418#comments</comments>
		<pubDate>Wed, 02 Mar 2016 08:00:34 +0000</pubDate>
		<dc:creator><![CDATA[guerilla]]></dc:creator>
				<category><![CDATA[NewinGR]]></category>

		<guid isPermaLink="false">http://guerillarender.com/?p=418</guid>
		<description><![CDATA[Give more power to creativity with the new procedural system which now counts 4 depth levels of instantiation]]></description>
				<content:encoded><![CDATA[<p>Give more power to creativity with the new procedural system which now counts 4 depth levels of instantiation</p>
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		<title>Memory Footprint</title>
		<link>http://guerillarender.com/?p=420</link>
		<comments>http://guerillarender.com/?p=420#comments</comments>
		<pubDate>Wed, 02 Mar 2016 07:00:11 +0000</pubDate>
		<dc:creator><![CDATA[guerilla]]></dc:creator>
				<category><![CDATA[NewinGR]]></category>

		<guid isPermaLink="false">http://guerillarender.com/?p=420</guid>
		<description><![CDATA[Reduce the memory footprint of your instances composed of several objects with the Group Instance Prims options of the instances procedural]]></description>
				<content:encoded><![CDATA[<p>Reduce the memory footprint of your instances composed of several objects with the <em>Group Instance Prims</em> options of the instances procedural</p>
]]></content:encoded>
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		<title>OCIO Management</title>
		<link>http://guerillarender.com/?p=424</link>
		<comments>http://guerillarender.com/?p=424#comments</comments>
		<pubDate>Wed, 02 Mar 2016 06:03:52 +0000</pubDate>
		<dc:creator><![CDATA[guerilla]]></dc:creator>
				<category><![CDATA[NewinGR]]></category>

		<guid isPermaLink="false">http://guerillarender.com/?p=424</guid>
		<description><![CDATA[OCIO management is fully supported with looks and input LUTs, color picker and color boxes]]></description>
				<content:encoded><![CDATA[<p>OCIO management is fully supported with looks and input LUTs, color picker and color boxes</p>
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		<title>Asynchronous OpenGL View</title>
		<link>http://guerillarender.com/?p=422</link>
		<comments>http://guerillarender.com/?p=422#comments</comments>
		<pubDate>Wed, 02 Mar 2016 06:00:02 +0000</pubDate>
		<dc:creator><![CDATA[guerilla]]></dc:creator>
				<category><![CDATA[NewinGR]]></category>

		<guid isPermaLink="false">http://guerillarender.com/?p=422</guid>
		<description><![CDATA[New Asynchronous OpenGL View to prevent UI freezes and to load geometries as you work]]></description>
				<content:encoded><![CDATA[<p>New Asynchronous OpenGL View to prevent UI freezes and to load geometries as you work</p>
]]></content:encoded>
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		<item>
		<title>Documentation</title>
		<link>http://guerillarender.com/?p=465</link>
		<comments>http://guerillarender.com/?p=465#comments</comments>
		<pubDate>Wed, 02 Mar 2016 05:30:01 +0000</pubDate>
		<dc:creator><![CDATA[guerilla]]></dc:creator>
				<category><![CDATA[NewinGR]]></category>

		<guid isPermaLink="false">http://guerillarender.com/?p=465</guid>
		<description><![CDATA[Check the nice and up-to-date documentation]]></description>
				<content:encoded><![CDATA[<p>Check the <a href="http://guerillarender.com/doc/2.4">nice and up-to-date documentation </a></p>
]]></content:encoded>
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		</item>
		<item>
		<title>See more&#8230;</title>
		<link>http://guerillarender.com/?p=441</link>
		<comments>http://guerillarender.com/?p=441#comments</comments>
		<pubDate>Wed, 02 Mar 2016 04:06:11 +0000</pubDate>
		<dc:creator><![CDATA[guerilla]]></dc:creator>
				<category><![CDATA[NewinGR]]></category>

		<guid isPermaLink="false">http://guerillarender.com/?p=441</guid>
		<description><![CDATA[Check out the complete list]]></description>
				<content:encoded><![CDATA[<p><a href="?p=537">Check out the complete list</a></p>
]]></content:encoded>
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