Lua SDK
-
Python SDK
2.0.0
New In The Doc
Video Tutorials
Overview
User Guide
TD Guide
Library
Attributes
Lights
BoxEnv
DiscLight
DistantLight
DistantSpotLight
EnvLight
GradientLight
IESLight
PointLight
SkyLight
SphereLight
SpotLight
SquareLight
SquareSpotLight
Materials
Procedurals
Node Reference
Guerilla Render
Docs
»
Library
»
Lights
»
DiscLight
DiscLight
ΒΆ
A DiscLight is a positional light with a disc shape.
The DiscLight doesn't use the LightMap. If you need a HDR texture, please use the
Library/Lights/SquareLight
.
The
User Guide/Lighting/Positional lights
section.