RenderGraphNodeMaterialΒΆ
Surface
Set the Surface base shader
Displacement
Set the Displacement base shader
Volume
Set the Volume base shader
Layer
The number of the Shader Parameters Layer to set, from 0 to 63. When using Parameters Layers, the shader input parameters are blended together using the Parameters Blend value to produce the actual final value of each parameter. This allows adding several layers of overrides and enhancements for each shader parameter.
Layer Blend
The blending value for this parameters layer Parameters of the layer are blended with the parameters of the layers below using this value. 1.0 replaces the lower parameters. Use the 'M' checkbox to use a predefined shader or drag and drop the parameter name a window to create and edit a custom shading network.