ShaderNodeMinDistance

Return the distance to the closest surface of a trace set. This node can be connected to some trace set. It computes the smallest distance between the input Pos to the surfaces in the selected trace set.

Pos

The position to compute the distance from in current space. Default is "P".

Dist Max

The distance max to search for.

Normalize

If true, normalize the distance between 0 and 1 using "Dist Max". Else return the true distance.