Light by BRDFΒΆ
The lights color can be different in the diffuse and specular BRDF.
By default, the lights belong to the Diffuse, Reflection and Refraction sets, so they illuminate the diffuse, specular and refraction BRDFs of the objects. With only the Diffuse set, the light illuminates only the diffuse BRDFs of the object's shader.
- Select the light to modify.
- Remove the Reflection set from the
Linking > Set light attribute.
By default, the lights belong to the Diffuse, Reflection and Refraction sets, so they illuminate the diffuse, specular and refraction BRDFs of the objects. With only the Reflection set, the light illuminates only the specular BRDFs of the object's shader.
- Select the light to modify.
- Remove the Diffuse set from the
Linking > Set light attribute.
By default, the light color is the same in all the BRDFs. You can specify a different light color for the diffuse and specular BRDFs.
- Select the light to modify.
- Tweak the
Dynamic Attributes > Diffuse or theDynamic Attributes > Specular attributes.