Light References to Geometry ArchivesΒΆ
Using References to load large geometry archives is slow and consumes a lot of memory. For that purpose, it is possible to create light archive references, call ArchRef.
Press Ctrl+Space to open the node picker, then type ArchRef and
press Enter. This create an ArcheRef node. Click the
Loaded geometry is always referenced as a child hierarchy if the ArchRef node in the resulting SceneGraph.