RibBoxΒΆ


The Archives sample renders instances of RibBox nodes.

The Procedural/RibBox node renders the content of an archive .rib file (or .rib.gz for compressed files).

Rib archives can be generated from any Guerilla project using the File/Create Archive... command.

The content of the archive file should follow the RenderMan® Interface Specification.

The User Guide/Scene Graph/Archives section. The Help > Samples > Archives sample.

The RibBox attributes

File

The path to the rib file.

RibFile

Append Name

Append object names to the RibBox path.

AppendName

Read As Scene

The rib file is supposed to start by the world description (WorldBegin). If the rib file is a scene files, starting with camera and display descriptions, check this attribute.

ReadAsScene

Refresh Boxes

Guerilla will attempt to compute a bounding box using the RibBox content.

Remove Boxes

Remove the computed bounding boxes.

Retime Mode

For a Guerilla rib file, let this attribute to No Retime.
If the rib file contains MotionBegin commands with a shutter time relative to the current frame, set this attribute to Retime frame based shutter.
If the rib file contains MotionBegin commands with an absolute shutter time, set this attribute to Retime constant shutter.

RetimeMode

Override Shutter

Check this attribute to override the shutter time for the ric file commands.

OverrideShutter

Shutter Open

The overriden shutter open.

ShutterOpen

Override Shutter

The overriden shutter close.

OverrideShutter