Cyril Corvazier is a Mercenaries Engineering co-founder and has developed Guerilla Render since 2005.
Cyril has always programmed 3d engine software. Student, he wrote multiple realtime rasterizers in assembly language for his demo scene projects. Graduated in Computer Graphics at Marne La Vallée University, he worked in the video game industry and supervised the development of the Ryzom MMORPG 3d engine. Then he worked on various production rendering technologies involving the Reyes algorithm, brute force path tracing and now advanced monte carlo ray tracing for Guerilla Render.