SquareSpotLightΒΆ
A SquareSpotLight is a positional light in Point mode including a frustum attenuation gizmo.
It illuminates the objects inside the frustum. It includes a fade angle to smoothly cut off the light.
- Locate the SquareSpotLight in the NodeList view.
- Select its Texture child.
- Set the
Texture > File attribute with the gobo texture filename.