Tweak a single objectΒΆ
![](images/drag_obj_rendergraph.jpg)
Select the object you want to tweak in the NodeList (right bottom tab) and drag and drop it in the RenderGraph View.
![](images/quick_start_quick_select.jpg)
Create a new Surface node using the Node Picker (Ctrl+Space) and typing 'Surface'.
![](images/rendergraph_connect.jpg)
Connect the sphere to the new Surface node and drop the output of the surface node on the original Surface node output connection.
![](images/rendergraph_override.jpg)
A new node is created. Set its mode to "override". You can now tweak the new surface node, it will affect only the object you chose.