Guerilla Render 1.3.2 is out !

Home / Uncategorized / Guerilla Render 1.3.2 is out !

Check out the new features.

Super fast opacity for transparent leaves, hairs, particles..
Global performances enhancement : faster, smaller, nicer.

Raytrace all kind of volumetrics (Maya Fluid, OpenVDB, FumeFX, objects filled with volume, infinit volumes) using our easy to use Volume shader, including a black body model.

Render all point cache file formats, (abc, bgeo, bin..) with any shape (points, streaks, blobbies, spheres, sprites..).
Introduce a dedicacted Particle shader.

Improve the render quality for indoor scenes.

Procedural geometry
Generate million of hairs, fur, grass.. using our new Procedural.
Use your Yeti(R) fur files directly in Guerilla.

Python scripting
All the Guerilla API is now scriptable in Python.

Checkout the nice and up-to-date documentation.

Deep Image
Render OpenEXR 2.0 deep images.

New powerful shaders
Rough glass, Eye shader, Volume and Particles. As usual, versatile, ready and easy to use.

Image picker
Select, inspect, drag’n drop geometry directly in the Render View.

Lens shader
Introduce new programmable camera lens shaders (lens distortion, fisheye, latlong projection).

HTTP monitor
Monitor your render nodes in your web browser. Watch the rendering live. Use the JSON api.