MeshPlug¶
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class guerilla.MeshPlug¶
- Bases: - guerilla.Plug- A MeshPlug is a special Plug that contains sub plugs to allow OpenGL rendering. - 
Mesh¶
- The mesh to be rendered - Type: - {OpenGLMesh,aabb} 
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MeshColor¶
- The rendered mesh color - Type: - table 
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MeshFlags¶
- The mesh rendering flags, such as hidden, constant scale, etc. - Type: - types.int 
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MeshRenderMode¶
- The mesh rendering mode, wireframe, filled, shaded or camera driven. - Type: - types.int 
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MeshSamplingRange¶
- The mesh sampling range, for AA display. - Type: - types.int 
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MeshScaleFactor¶
- The mesh scale factor for constant scale meshes. - Type: - types.float 
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Transform¶
- The mesh transform - Type: - transform 
 
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