MayaImagePlane

class guerilla.MayaImagePlane

Bases: guerilla.Locator, guerilla.ShaderNodeTexture

This node displays a bitmap on a 3d plane, it can be linked to the camera

The MayaImagePlane class inherit from Locator to be displayed in the scene and from ShaderNodeTexture to be able to load/compile a texture

AlphaGain

Texture alpha gain

Type:RW
CamParams

Camera parameters have changed

Type:None
ColorGain

Texture color gain

Type:RW
ColorOffset

Texture color offset

Type:RW
DisplayMode

Render mode of the plane

Type:types.enum
Distance

The distance of the MayaImagePlane to the parent camera

Type:types.float
Fit

Fit texture to “Fill”, “Best”, “Horizontal”, “Vertical”, or “To Size”

Type:types.enum
FitTo

Fit plane to “Resolution Gate”, “Film Gate”, or “Custom”

Type:types.enum
InAllCams

Plane is visible in all cameras

Type:types.bool
Size

The plane aperture, in inches

Type:types.vector2