RenderLayer¶
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class
guerilla.
RenderLayer
¶ Bases:
guerilla.ShaderOutputNode
A Layer output node
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Disabled
¶ Disables the rendering of this output when true
Type: types.bool
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Solo
¶ Is the group in the solo mode ?
If at least one render pass is in the solo mode, only those passes will be computed.If no render pass are in the solo mode, all the render passes are computed.
type: types.bool
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addaov
(settings)¶ Add a new AOV
Parameters: settings ({string or table}) – The settings to use, see also LayerOut setaov
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