Lua SDK
-
Python SDK
2.1.0rc4
Chapters
Classes
ArchReference
AttributeShader
BakePlug
Border
Camera
CameraBase
CameraFrustum
CheckList
Compositing
CompositingNode
Constraint
ControlFilename
ControlNode
Curve
CurveBool
CurveColor
CurveFloat
CurveVector
DeletableNode
DisplayImage
Displayable
DistanceMeter
DistanceVertex
DistantConstraint
Document
DropCheck
DropComboCheck
DropComboToggleCheck
DropList
DynAttrPlug
Edit
EditBox
EnvironmentBase
EnvironmentLocator
EnvironmentShader
Expression
ExpressionInput
ExpressionOutput
Gizmo
Gizmo3D
Golaem
Graph
GraphFrame
GraphInput
GraphMacro
GraphMacroOutput
GraphNode
GraphOutput
GraphPlug
GroupRef
HostNode
HostPlug
HostReference
LODConstraint
LayerOut
Light
LightBase
LightRef
Locator
LuaScriptNode
Material
MaterialRef
MayaCamera
MayaImagePlane
MeshPlug
Node
NonReferencable
Pass
Plug
Portal
Preferences
Primitive
Procedural
ProceduralRef
Quad
Reference
ReferenceBase
Render
RenderFarm
RenderFileOut
RenderGraph
RenderGraphAll
RenderGraphBinop
RenderGraphFilter
RenderGraphInput
RenderGraphMacro
RenderGraphMacroOutput
RenderGraphNode
RenderGraphNodeArchRef
RenderGraphNodeAttributes
RenderGraphNodeCameraAttributes
RenderGraphNodeGenChild
RenderGraphNodeLightAttributes
RenderGraphNodeLightOverride
RenderGraphNodeMaterialOverride
RenderGraphNodeMayaCameraAttributes
RenderGraphNodeMembership
RenderGraphNodePrimVarOverride
RenderGraphNodePrimitive
RenderGraphNodeProcedural
RenderGraphNodeRelay
RenderGraphNodeRenderLayer
RenderGraphNodeRibBox
RenderGraphNodeSG
RenderGraphNodeScript
RenderGraphNodeSelect
RenderGraphNodeSet
RenderGraphNodeSetTags
RenderGraphNodeShader
RenderGraphNodeYeti
RenderGraphNodeYetiAttributes
RenderGraphOutput
RenderGraphPath
RenderGraphPathFilter
RenderGraphTag
RenderLayer
RenderOutput
RenderPass
RibAttributes
RibBox
RibGen
RunProgram
SceneGraphNode
SelectableNode
Settings
Shader
ShaderNode
ShaderNodeBinOp
ShaderNodeBox
ShaderNodeBoxFalloff
ShaderNodeCameraMap
ShaderNodeCloud
ShaderNodeCone
ShaderNodeConeFallof
ShaderNodeCurve
ShaderNodeCylinder
ShaderNodeCylinderFallof
ShaderNodeEnvironment
ShaderNodeExtOut
ShaderNodeFileIn
ShaderNodeFrustum
ShaderNodeFrustumFallof
ShaderNodeGizmo
ShaderNodeGradient
ShaderNodeGradient2
ShaderNodeIn
ShaderNodeInput
ShaderNodeLightDecay
ShaderNodeLightOutput
ShaderNodeLocator
ShaderNodeMacro
ShaderNodeMacroRef
ShaderNodeMayaParticle
ShaderNodeMinDistance
ShaderNodeOcclusion
ShaderNodeOut
ShaderNodeOutputAOV
ShaderNodeOutputCompo
ShaderNodeOutputDiplacement
ShaderNodeOutputEnvironment
ShaderNodeOutputLight
ShaderNodeOutputOutline
ShaderNodeOutputSurface
ShaderNodeOutputVolume
ShaderNodeOutputVolumeAOV
ShaderNodePlane
ShaderNodeRandom
ShaderNodeSL
ShaderNodeSingleOp
ShaderNodeSphere
ShaderNodeSphereFallof
ShaderNodeTexture
ShaderOutputNode
ShadingSettings
SubLocator
SubPrimitive
SystemCamera
TargetPrimitive
Template
Text
TextButton
Texture
TitleWindow
ToggleCheckList
Transform
Tree
TreeEx
UserPlug
Window
XGen
Yeti
ZoomableView
aabb
curve
curvearray
matrix
point3
procedural
rnode
scriptjob
shape
subshader
tagslist
transform
triarray
types
vect
xformop
Functions
Packages
Iterators
Guerilla Render
Docs
»
Classes
»
LightBase
LightBase
ΒΆ
class
LightBase
The base class for ponctual lights and arealights
Members
Documentation