RenderFileOutΒΆ
class RenderFileOut
A RenderFileOut is a RenderOutput a ShaderNodeFileIn can connect to
Hierarchy
class RenderFileOut < class RenderOutput < class Node
Children classes : class RenderPass
Members
Plugs:
| nil | RenderPassFileIn | R | Connection to ShaderNodeFileIns | 
Inherited from class RenderOutput
Plugs:
| string | FileName | RW | The user file name for this pass | 
| string | PassFileName | RW | The final pass file name, depending on FileName | 
Inherited from class Node
Plugs:
| string | Name | RW | The node name | 
Methods:
| 
 | belongstoreference | (
 | 
Tells if the node belongs to the reference, or a sub reference | 
| 
 | delete | ( ) | Delete a node | 
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 | eval | (
 | 
Called by the framework when plug (a node's plug) must be evaluated | 
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 | findchild | (
 | 
Find a child node or plug using a path | 
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 | findparent | (
 | 
Find the first parent Node of this Node of a specific class | 
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 | getchild | (
 | 
Get a child node by its name | 
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 | getname | ( ) | Get the Node name in its parent | 
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 | getparent | ( ) | Get the parent Node of this Node | 
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 | getpath | ( ) | Returns the node path as a string that can be reused with findchild | 
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 | getreference | ( ) | Returns the reference node it is connected to | 
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 | getreferences | (
[
 | 
Returns the references in the document sorted depth first. | 
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 | getstringcopy | ( ) | Return a copy of the node and its content as a string to be pasted | 
| 
 | gettopreference | ( ) | Returns the top reference node it is connected to | 
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 | iseditable | ( ) | Indicates if the node can be edited by the user in the UI | 
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 | ismoveable | ( ) | Tells if the node can be moved | 
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 | isparent | (
 | 
Tells if this node is parent of the potential child | 
| 
 | isreference | ( ) | Tells if a node comes from a reference project | 
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 | isselected | ( ) | Tell if the node is selected | 
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 | loadfile | (
 | 
load a file content in this node. Possible options are: overrideclass to enforce a specific class for the root node. | 
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 | loadtemplate | (
 | 
load a template file | 
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 | move | (
 | 
Move a node to a new parent | 
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 | onpathchanged | ( ) | Called by the framework when the name of this node or of one of its parent is modified | 
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 | pastestringcopy | (
 | 
Paste a string copy into this node | 
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 | referencefile | (
 | 
reference a file content in this node. | 
| 
 | rename | (
 | 
Rename a node | 
| 
 | savefile | (
 | 
load a node to a file | 
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 | seteditable | (
 | 
Change the editable state of the node | 
| 
 | setflags | ( ) | Set the node flags | 
Documentation
Connection to ShaderNodeFileIns