ShaderNodeCylinderFallofΒΆ
class ShaderNodeCylinderFallof
A cylinder gizmo with fallof control
Hierarchy
class ShaderNodeCylinderFallof < class ShaderNodeGizmo < class ShaderNode < class TargetPrimitive < class SelectableNode < class Locator < class Node < class SceneGraphNode < class HostNode
Members
Inherited from class ShaderNode
Plugs:
| string | Code | RW | The shader node default BOOTS code | 
| string | CodeRT | RW | The shader node BOOTS code specialized for OpenGL | 
| boolean | Collapsed | RW | The shader node collapse state, true for collapsed, false for expanded | 
| {float,float} | NodePos | RW | The shader node position in shader view | 
Methods:
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 | addnode | (
 | 
add a node into a shader node by its filename | 
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 | createinput | (
 | 
Create a new input | 
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 | createoutput | (
 | 
Create a new output | 
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 | fillnodefooter | (
 | 
Fill the template footer with custom attributes | 
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 | fillnodeinputstemplate | (
 | 
Fill the template with inputs and ouputs extended controls | 
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 | fillnodetemplate | (
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Fill the template with custom attributes | 
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 | fillnodetemplatefooter | (
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Fill the template with standard node template footer, like inputs and outputs settings | 
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 | fillnodetemplateheader | (
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Fill the template with standard node template header, like inputs | 
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 | getinput | (
 | 
Gets a child ShaderNodeIn plug by its display name | 
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 | getoutput | (
 | 
Gets a child ShaderNodeOut plug by its display name | 
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 | removeinput | (
 | 
Remove an input | 
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 | removeoutput | (
 | 
Remove an output | 
Inherited from class TargetPrimitive
Methods:
| 
 | gettargetposition | ( ) | Returns the position of the target in local space | 
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 | gettargetdistance | ( ) | Returns the target distance in local space | 
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 | getdirection | ( ) | Returns the direction to target | 
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 | getup | ( ) | Returns the node up vector | 
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 | gettargetworldposition | ( ) | Returns the target position in world space | 
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 | getworlddirection | ( ) | Returns the direction to target in world space | 
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 | getworldup | ( ) | Returns the node up vector | 
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 | setworldpositiontargetup | (
 | 
Sets the world position, target and up vector of the node | 
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 | getworldtransformorient | ( ) | Returns the local to world transform of this node oriented on the Z axis according to the DirectionMode plug. | 
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 | getworldtolocalmatrixorient | ( ) | Returns the world to local matrix of this node oriented on the Z axis according to the DirectionMode plug. | 
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 | getworldmatrixorient | ( ) | Returns the local to world matrix of this node oriented on the Z axis according to the DirectionMode plug. | 
Inherited from class SelectableNode
Plugs:
| boolean | Selected | R | True if the node is selected. Don't use this plug directly to select a node, use the Document's modifier select method. | 
Inherited from class Locator
Plugs:
| MeshPlug-compound | Geometry | - | The real time geometry to be displayed | 
Inherited from class Node
Plugs:
| string | Name | RW | The node name | 
Methods:
| 
 | belongstoreference | (
 | 
Tells if the node belongs to the reference, or a sub reference | 
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 | delete | ( ) | Delete a node | 
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 | eval | (
 | 
Called by the framework when plug (a node's plug) must be evaluated | 
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 | findchild | (
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Find a child node or plug using a path | 
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 | findparent | (
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Find the first parent Node of this Node of a specific class | 
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 | getchild | (
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Get a child node by its name | 
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 | getname | ( ) | Get the Node name in its parent | 
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 | getparent | ( ) | Get the parent Node of this Node | 
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 | getpath | ( ) | Returns the node path as a string that can be reused with findchild | 
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 | getreference | ( ) | Returns the reference node it is connected to | 
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 | getreferences | (
[
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Returns the references in the document sorted depth first. | 
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 | getstringcopy | ( ) | Return a copy of the node and its content as a string to be pasted | 
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 | gettopreference | ( ) | Returns the top reference node it is connected to | 
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 | iseditable | ( ) | Indicates if the node can be edited by the user in the UI | 
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 | ismoveable | ( ) | Tells if the node can be moved | 
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 | isparent | (
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Tells if this node is parent of the potential child | 
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 | isreference | ( ) | Tells if a node comes from a reference project | 
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 | isselected | ( ) | Tell if the node is selected | 
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 | loadfile | (
 | 
load a file content in this node. Possible options are: overrideclass to enforce a specific class for the root node. | 
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 | loadtemplate | (
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load a template file | 
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 | move | (
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Move a node to a new parent | 
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 | onpathchanged | ( ) | Called by the framework when the name of this node or of one of its parent is modified | 
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 | pastestringcopy | (
 | 
Paste a string copy into this node | 
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 | referencefile | (
 | 
reference a file content in this node. | 
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 | rename | (
 | 
Rename a node | 
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 | savefile | (
 | 
load a node to a file | 
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 | seteditable | (
 | 
Change the editable state of the node | 
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 | setflags | ( ) | Set the node flags | 
Inherited from class SceneGraphNode
Plugs:
| types.bool | FreezeTransform | RW | Indicate if the SceneGraphNode's parameters are to be frozen | 
| boolean | Hidden | RW | The visibility state. | 
| types.enum | HierarchyMode | RW | Indicates the transform mode of the node (local, world as PRMan, Maya or Max) | 
| nil | Instances | RW | The dpendencies on instanced SceneGraphNodes | 
| nil | InvWBounds | R | Invalidated when the world transform and/or bounds of the object has changed. | 
| boolean | IsHidden | R | The visibility state. This plug tells if this node is visible, regarding its state and the state of its parents. | 
| nil | Material | RW | The dependency on the connected Material | 
| types.string | Mermbership | RW | The list of tags the node owns | 
| nil | RibAttributes | RW | The dependency on the additional Rib Attributes to be assigned | 
| transform | Transform | RW | The SceneGraphNode's local to world transform | 
| nil | _Gizmo | RW | The gizmos connected to this node Plug (self, "_Gizmos", Plug.NoSerial) | 
| types.table | _TagSet | R | The full set of tags this node has, containing explicitly defined and inherited tags | 
Methods:
| 
 | createinstance | (
 | 
Create an instance at this node | 
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 | fillanimationtemplate | (
 | 
Fill a template table with the "Animation" attributes | 
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 | fillarealighttemplate | (
 | 
Fill a template table with the "Area Light" attributes | 
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 | fillcurvestemplate | (
 | 
Fill a template table with the "Curves" attributes | 
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 | fillgeometrytemplate | (
 | 
Fill a template table with the "Geometry" attributes | 
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 | filllinkingtemplate | (
 | 
Fill a template table with the "Linking" attributes | 
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 | fillopengltemplate | (
 | 
Fill a template table with the "OpenGL" attributes | 
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 | fillparticlestemplate | (
 | 
Fill a template table with the "Particles" attributes | 
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 | fillraytracingtemplate | (
 | 
Fill a template table with the "Raytracing" attributes | 
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 | fillsamplingtemplate | (
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Fill a template table with the "Sampling" attributes | 
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 | fillscenenodetemplate | (
 | 
Fill a template table with the "Primitive" attributes | 
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 | fillshadertemplate | (
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Fill a template table with the "Surface" attributes | 
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 | fillshadingtemplate | (
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Fill a template table with the "Shading" attributes | 
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 | fillsubdivtemplate | (
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Fill a template table with the "Subdivision" attributes | 
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 | filltransformtemplate | (
 | 
Fill a template table with the "Transform" attributes | 
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 | fillvolumetrictemplate | (
 | 
Fill a template table with the "Volumetric" attributes | 
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 | flatteninstance | (
 | 
Flatten an instance by name, or all instances if name is nil | 
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 | getmatrix | ( ) | Returns the node's first transform matrix. | 
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 | getparentworldmatrix | ( ) | Returns the exclusive world matrix of the node | 
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 | getparentworldtransform | ( ) | Returns the exclusive world transform of the node | 
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 | getposition | ( ) | Returns the node's position. | 
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 | getsgparent | ( ) | Returns the node's hierarchical parent. | 
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 | gettransform | ( ) | Return the top Transform node of the transform stack of this SceneGraphNode or this if the stack is empty | 
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 | getworldmatrix | ( ) | Returns the node's world transform first matrix. | 
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 | getworldposition | ( ) | Returns the node's world position. | 
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 | getworldtolocalmatrix | ( ) | Returns the inverse of the world matrix | 
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 | getworldtolocaltransform | ( ) | Returns the inverse of the world transform | 
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 | getworldtransform | ( ) | Returns the node's world transform. | 
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 | isinstance | (
 | 
Returns true if the given path contains an instance | 
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 | isleafinstance | (
 | 
Returns true if the lath item of the path is an instance | 
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 | listbytags | (
 | 
List nodes in the hierarchy that have at least one of the given tags | 
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 | listbytags | (
 | 
List children nodes (include self) that have specified tags | 
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 | removeinstance | (
 | 
Remove an instance | 
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 | setmatrix | (
 | 
Set the local matrix of the node | 
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 | setworldmatrix | (
 | 
Set the world matrix of the node | 
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 | setworldposition | (
 | 
Set the world position of the node, leaving the rest of the transform unchanged | 
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 | traverse | (
 | 
Traverse the hierarchy and call a map function on every node | 
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 | traverserender | (
 | 
Traverse the hierarchy with a traversal object | 
Functions:
| 
 | displayrenderattribute | (
 | 
Enable/disable the display of a specific attribute in the properties | 
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 | getrenderattributedefinition | (
 | 
Lookup the render attributes definition by for a category and aan attribute name | 
| 
 | listrenderattributes | ( ) | Get the list of available render attributes | 
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 | setrenderattributeproperty | (
 | 
Set a render attribute property | 
Inherited from class HostNode
Plugs:
| types.string | HostPath | RW | The data archive to read HostPlugs value when baked | 
Methods:
| 
 | deleteinheritedattr | (
 | 
Delete an inherited attribute plug from the node | 
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 | overrideinheritedattr | (
 | 
Override the attribute | 
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 | setinheritedattr | (
 | 
Set the inheritance status of the attribute |