ProceduralRefΒΆ
class ProceduralRef
A ProceduralRef is a Procedural which is loaded from a file, as a reference
Hierarchy
class ProceduralRef < class Procedural < class ReferenceBase < class Primitive < class HostNode < class Locator < class SelectableNode < class SceneGraphNode < class Node
Members
Inherited from class Procedural
Plugs:
| string | Script | RW | The LUA script describing the primitive. This script must be written in the LUA syntax. LUA{ local plugin = {} function plugin:getlaabb () return aabb.create (0, 1, 0, 1, 0, 1) end function plugin:subdivide (parameters) RiPolygon ("P", {0,0,0,0,0,1,1,0,1,1,0,0}, "st", {0,0,0,1,1,1,1,0}, "N", {0,1,0,0,1,0,0,1,0,0,1,0}) end return plugin } | 
Methods:
| 
 | bake | ( ) | Bake the procedural and pass it in "Read" mode. This methods is only for the HairAndFur procedural. | 
| 
 | baketoarchive | (
 | 
Write the procedural geometry to the given file (only ghostdata and obj files are supported at the moment) | 
| 
 | createref | (
 | 
Create a ProceduralRef to a gprocedural file | 
Functions:
| 
 | bakeall | ( ) | Bake the procedurals which are marked as Bake | 
| 
 | forceallbaked | ( ) | Force all the procedurals as Bake, then bake tham all, and force them all as Read back. | 
| 
 | forcebake | (
[
 | 
Force procedurals to bake their implantation and switch them to Read -- | 
Inherited from class ReferenceBase
Plugs:
| string | ReferenceFileName | R | The path of the referenced file | 
| string | ReferenceActualFileName | R | The actual path of the referenced file, in case the reference path had to be resolved | 
| string | ReferencePathOverride | R | The path override, so it possible to load another file instead of the original file | 
| boolean | LoadHostReferences | WR | If true, load the sub host references (references with no prefixes). | 
| boolean | Loaded | R | Tells if the reference is loaded or not. Must not be modified direclty. | 
Methods:
| 
 | unload | ( ) | For internal use only. | 
| 
 | reload | (
 | 
Reload the reference from disk. Using the filename argument, the method will switch the reference for another one. The edits (modifications done on the reference) are re-applied after the reload. | 
Inherited from class HostNode
Plugs:
| types.string | HostPath | RW | The data archive to read HostPlugs value when baked | 
Methods:
| 
 | deleteinheritedattr | (
 | 
Delete an inherited attribute plug from the node | 
| 
 | overrideinheritedattr | (
 | 
Override the attribute | 
| 
 | setinheritedattr | (
 | 
Set the inheritance status of the attribute | 
Inherited from class Locator
Plugs:
| MeshPlug-compound | Geometry | - | The real time geometry to be displayed | 
Inherited from class SelectableNode
Plugs:
| boolean | Selected | R | True if the node is selected. Don't use this plug directly to select a node, use the Document's modifier select method. | 
Inherited from class SceneGraphNode
Plugs:
| transform | Transform | RW | The SceneGraphNode's local to world transform | 
| types.enum | HierarchyMode | RW | Indicates the transform mode of the node (local, world as PRMan, Maya or Max) | 
| types.bool | FreezeTransform | RW | Indicate if the SceneGraphNode's parameters are to be frozen | 
| nil | InvWBounds | R | Invalidated when the world transform and/or bounds of the object has changed. | 
| boolean | Hidden | RW | The visibility state. | 
| boolean | IsHidden | R | The visibility state. This plug tells if this node is visible, regarding its state and the state of its parents. | 
| types.string | Mermbership | RW | The list of tags the node owns | 
| types.table | _TagSet | R | The full set of tags this node has, containing explicitly defined and inherited tags | 
| nil | Material | RW | The dependency on the connected Material | 
| nil | RibAttributes | RW | The dependency on the additional Rib Attributes to be assigned | 
| nil | Instances | RW | The dpendencies on instanced SceneGraphNodes | 
| nil | _Gizmo | RW | The gizmos connected to this node Plug (self, "_Gizmos", Plug.NoSerial) | 
Methods:
| 
 | listbytags | (
 | 
List children nodes (include self) that have specified tags | 
| 
 | listbytags | (
 | 
List nodes in the hierarchy that have at least one of the given tags | 
| 
 | getsgparent | ( ) | Returns the node's hierarchical parent. | 
| 
 | getmatrix | ( ) | Returns the node's first transform matrix. | 
| 
 | getposition | ( ) | Returns the node's position. | 
| 
 | getworldtransform | ( ) | Returns the node's world transform. | 
| 
 | getworldmatrix | ( ) | Returns the node's world transform first matrix. | 
| 
 | getworldposition | ( ) | Returns the node's world position. | 
| 
 | getworldtolocaltransform | ( ) | Returns the inverse of the world transform | 
| 
 | getworldtolocalmatrix | ( ) | Returns the inverse of the world matrix | 
| 
 | getparentworldtransform | ( ) | Returns the exclusive world transform of the node | 
| 
 | getparentworldmatrix | ( ) | Returns the exclusive world matrix of the node | 
| 
 | setworldmatrix | (
 | 
Set the world matrix of the node | 
| 
 | setworldposition | (
 | 
Set the world position of the node, leaving the rest of the transform unchanged | 
| 
 | setmatrix | (
 | 
Set the local matrix of the node | 
| 
 | traverse | (
 | 
Traverse the hierarchy and call a map function on every node | 
| 
 | traverserender | (
 | 
Traverse the hierarchy with a traversal object | 
| 
 | gettransform | ( ) | Return the top Transform node of the transform stack of this SceneGraphNode or this if the stack is empty | 
| 
 | filltransformtemplate | (
 | 
Fill a template table with the "Transform" attributes | 
| 
 | fillscenenodetemplate | (
 | 
Fill a template table with the "Primitive" attributes | 
| 
 | fillgeometrytemplate | (
 | 
Fill a template table with the "Geometry" attributes | 
| 
 | fillsubdivtemplate | (
 | 
Fill a template table with the "Subdivision" attributes | 
| 
 | fillopengltemplate | (
 | 
Fill a template table with the "OpenGL" attributes | 
| 
 | filllinkingtemplate | (
 | 
Fill a template table with the "Linking" attributes | 
| 
 | fillarealighttemplate | (
 | 
Fill a template table with the "Area Light" attributes | 
| 
 | fillraytracingtemplate | (
 | 
Fill a template table with the "Raytracing" attributes | 
| 
 | fillshadertemplate | (
 | 
Fill a template table with the "Surface" attributes | 
| 
 | fillshadingtemplate | (
 | 
Fill a template table with the "Shading" attributes | 
| 
 | fillsamplingtemplate | (
 | 
Fill a template table with the "Sampling" attributes | 
| 
 | fillanimationtemplate | (
 | 
Fill a template table with the "Animation" attributes | 
| 
 | fillvolumetrictemplate | (
 | 
Fill a template table with the "Volumetric" attributes | 
| 
 | fillcurvestemplate | (
 | 
Fill a template table with the "Curves" attributes | 
| 
 | fillparticlestemplate | (
 | 
Fill a template table with the "Particles" attributes | 
| 
 | isinstance | (
 | 
Returns true if the given path contains an instance | 
| 
 | isleafinstance | (
 | 
Returns true if the lath item of the path is an instance | 
| 
 | createinstance | (
 | 
Create an instance at this node | 
| 
 | removeinstance | (
 | 
Remove an instance | 
| 
 | flatteninstance | (
 | 
Flatten an instance by name, or all instances if name is nil | 
Functions:
| 
 | listrenderattributes | ( ) | Get the list of available render attributes | 
| 
 | getrenderattributedefinition | (
 | 
Lookup the render attributes definition by for a category and aan attribute name | 
| 
 | setrenderattributeproperty | (
 | 
Set a render attribute property | 
| 
 | displayrenderattribute | (
 | 
Enable/disable the display of a specific attribute in the properties | 
Inherited from class Node
Plugs:
| string | Name | RW | The node name | 
Methods:
| 
 | belongstoreference | (
 | 
Tells if the node belongs to the reference, or a sub reference | 
| 
 | delete | ( ) | Delete a node | 
| 
 | eval | (
 | 
Called by the framework when plug (a node's plug) must be evaluated | 
| 
 | findchild | (
 | 
Find a child node or plug using a path | 
| 
 | findparent | (
 | 
Find the first parent Node of this Node of a specific class | 
| 
 | getchild | (
 | 
Get a child node by its name | 
| 
 | getname | ( ) | Get the Node name in its parent | 
| 
 | getparent | ( ) | Get the parent Node of this Node | 
| 
 | getpath | ( ) | Returns the node path as a string that can be reused with findchild | 
| 
 | getreference | ( ) | Returns the reference node it is connected to | 
| 
 | getreferences | (
[
 | 
Returns the references in the document sorted depth first. | 
| 
 | getstringcopy | ( ) | Return a copy of the node and its content as a string to be pasted | 
| 
 | gettopreference | ( ) | Returns the top reference node it is connected to | 
| 
 | iseditable | ( ) | Indicates if the node can be edited by the user in the UI | 
| 
 | ismoveable | ( ) | Tells if the node can be moved | 
| 
 | isparent | (
 | 
Tells if this node is parent of the potential child | 
| 
 | isreference | ( ) | Tells if a node comes from a reference project | 
| 
 | isselected | ( ) | Tell if the node is selected | 
| 
 | loadfile | (
 | 
load a file content in this node. Possible options are: overrideclass to enforce a specific class for the root node. | 
| 
 | loadtemplate | (
 | 
load a template file | 
| 
 | move | (
 | 
Move a node to a new parent | 
| 
 | onpathchanged | ( ) | Called by the framework when the name of this node or of one of its parent is modified | 
| 
 | pastestringcopy | (
 | 
Paste a string copy into this node | 
| 
 | referencefile | (
 | 
reference a file content in this node. | 
| 
 | rename | (
 | 
Rename a node | 
| 
 | savefile | (
 | 
load a node to a file | 
| 
 | seteditable | (
 | 
Change the editable state of the node | 
| 
 | setflags | ( ) | Set the node flags |