CompositingΒΆ
class Compositing
A Compositing is a Shader which can perform composition of input Layers
A Compositing uses Layers as 2d image inputs and composes them into 2d image outputs.
Hierarchy
class Compositing < class HostNode < class Shader < class Pass < class Settings < class SelectableNode < class Node < class RenderOutput
Members
Inherited from class HostNode
Plugs:
| types.string | HostPath | RW | The data archive to read HostPlugs value when baked |
Methods:
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| deleteinheritedattr | (
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Delete an inherited attribute plug from the node |
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| setinheritedattr | (
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Set the inheritance status of the attribute |
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| overrideinheritedattr | (
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Override the attribute |
Inherited from class Shader
Methods:
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| addnode | (
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add a node into a shader by its filename |
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| getinputsdef | ( ) | Get the definition of the shader inputs |
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| getoutput | (
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Get the first shader output node of the given type in the shader. If no outputclass is given, looks for "ShaderNodeOutputLight" in a light shader, "ShaderNodeOutputCompo" in a compositing, or "ShaderNodeSurface" otherwise. |
Inherited from class Pass
Plugs:
| types.bool | Solo | RW | Is the Pass in the solo mode ? |
| types.bool | Disabled | RW | Disables the rendering of this layer when true |
| types.bool | NextTime | RW | Render the render pass next time, whatever its solo and Disable states |
| types.enum | PassValidity | RW | How should the Pass be scheduled (per frame, per sequence, manually) |
| types.int{} | PassOrder | RW | The order in which this pass is rendered |
| types.string | RenderRange | RW | The frames to render for this pass |
Methods:
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| fillrenderpasstemplate | (
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Fill a property sheet template |
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| evalfilename | (
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Evaluate the output file name of the Pass |
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| isrenderable | ( ) | Returns true if the render pass will be rendered by the next render command according to the PassValidity, the Disabled and the Solo plugs. |
Inherited from class SelectableNode
Plugs:
| boolean | Selected | R | True if the node is selected. Don't use this plug directly to select a node, use the Document's modifier select method. |
Inherited from class Node
Plugs:
| string | Name | RW | The node name |
Methods:
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| onpathchanged | ( ) | Called by the framework when the name of this node or of one of its parent is modified |
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| eval | (
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Called by the framework when plug (a node's plug) must be evaluated |
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| isselected | ( ) | Tell if the node is selected |
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| getparent | ( ) | Get the parent Node of this Node |
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| isparent | (
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Tells if this node is parent of the potential child |
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| findparent | (
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Find the first parent Node of this Node of a specific class |
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| getpath | ( ) | Returns the node path as a string that can be reused with findchild |
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| findchild | (
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Find a child node or plug using a path |
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| move | (
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Move a node to a new parent |
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| delete | ( ) | Delete a node |
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| rename | (
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Rename a node |
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| getname | ( ) | Get the Node name in its parent |
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| getchild | (
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Get a child node by its name |
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| isreference | ( ) | Tells if a node comes from a reference project |
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| getreference | ( ) | Returns the reference node it is connected to |
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| gettopreference | ( ) | Returns the top reference node it is connected to |
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| belongstoreference | (
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Tells if the node belongs to the reference, or a sub reference |
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| loadfile | (
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load a file content in this node. |
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| loadtemplate | (
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load a template file |
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| savefile | (
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load a node to a file |
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| getstringcopy | ( ) | Return a copy of the node and its content as a string to be pasted |
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| setflags | ( ) | Set the node flags |
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| ismoveable | ( ) | Tells if the node can be moved |
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| pastestringcopy | (
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Paste a string copy into this node |
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| getreferences | (
[
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Returns the references in the document sorted depth first. |
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| iseditable | ( ) | Indicates if the node can be edited by the user in the UI |
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| seteditable | (
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Change the editable state of the node |
Inherited from class RenderOutput
Plugs:
| string | FileName | RW | The user file name for this pass |
| string | PassFileName | RW | The final pass file name, depending on FileName |