MaterialRef¶
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class
guerilla.MaterialRef¶ Bases:
guerilla.MaterialA MaterialRef is a
Materialwhich is loaded from a file, as a referenceMaterialRef provides a convenient way of using file based shaders, so whenever you updatethe shader file, any reference to the shader file is automatically updated. Since a MaterialRef is also a reference, it’s content can be overloaded. Create a MaterialRef using the Material.createReference function.