MeshPlug¶
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class
guerilla.MeshPlug¶ Bases:
guerilla.PlugA MeshPlug is a special Plug that contains sub plugs to allow OpenGL rendering.
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Mesh¶ The mesh to be rendered
Type: {OpenGLMesh,aabb}
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MeshColor¶ The rendered mesh color
Type: table
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MeshFlags¶ The mesh rendering flags, such as hidden, constant scale, etc.
Type: types.int
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MeshRenderMode¶ The mesh rendering mode, wireframe, filled, shaded or camera driven.
Type: types.int
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MeshSamplingRange¶ The mesh sampling range, for AA display.
Type: types.int
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MeshScaleFactor¶ The mesh scale factor for constant scale meshes.
Type: types.float
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Transform¶ The mesh transform
Type: transform
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