RenderGraph¶
-
class
guerilla.RenderGraph¶ Bases:
guerilla.GraphA RenderGraph controls the attributes assigned to an object to render
-
CurrentNode¶ The currently active node
Type: types.table
-
CurrentPath¶ The currently active path
Type: types.string
-
CurrentTags¶ The currently active tags
Type: types.tags
-
Enabled¶ Enable/disable the rendergraph
Type: types.bool
-
Exposed¶ Dependencies on exposed nodes’ Name plug
Type: None
-
Order¶ Evaluation order oh this rendergraph. Note that the rendergraphs from the references are evaluated first whatever their order.
Type: types.int
-
RenderGraph¶ The connections to RenderPasses
Type: None
-
SelectionPath¶ The path of the first currently selected node
Type: types.string
-
SelectionTags¶ The currently selected tags
Type: types.table
-
UseCache¶ Use pattern matching cache during traversal
Type: types.bool
-
WarnOnMultipleOutputs¶ Issue a warning if the RenderGraph has multiple outputs
Type: types.bool
-