usceneΒΆ

class uscene

A scene object that has a pointer to a custom defined root node

Hierarchy

class uscene < class scene

Members

Methods:

nil setroot ( scenegraphnode node ) Set the scene root node


Inherited from class scene

Functions:

sceneinstanciate instanciate instanciate ( string name , scene source , scene instance ) Create an instanciating scene from an input scene and a scene to instanciate
scenemerge merge merge ( string name , {scene} inputs ) Create a merge scene from an input scenes
sceneoverride override override ( string name , scene input ) Create an override scene from an input scene
nil setevalprogress ( number progress ) Set the current progression of the scene evaluation
nil setevalresult ( scene result ) Store the Lua/Python script evaluation result
unode usernode unode ( string name ) Create a user scenegraphnode
uref chunk uref ( string refpath ) Create ref data chunk
urefnode refnode urefnode ( string name , string refpath ) Create a user scenegraphnode that references a scene node
uscene userscene uscene ( string name ) Create a user scene

Documentation

nil setroot ( scenegraphnode node )

Set the scene root node

Arguments:

  • node the root node of the scene