HostReference¶
- 
class guerilla.HostReference¶
- Bases: - guerilla.Reference- A HostReference is a Reference on an exported scene graph. The principle of the HostReference is to hold the straight export of a ‘Host’ (e.g. Maya, 3dsMax, ...)- scene graph, which is then referenced into a main Guerilla project, so every time one need to re-export data from the Host to Guerilla, only the HostReference is overwritten, and its content is then merged into the main project as a reference. The only difference between a Reference and a HostReference is that the HostReference won’t prefix the referenced objects names.