LuaScriptNode

class guerilla.LuaScriptNode

Bases: guerilla.SceneGraphNode

This node is used to embed Lua event handlers in a scene

The Lua Script contained in the node is executed when

the specified Event is triggered by Guerilla. This allows implementing scene specific behaviors. See also the event package to register global event handlers in scripts and plugins.

Event

The event this node handles

Type:str
Script

The Lua script event handler to execute

Type:str