MayaImagePlane¶
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class
guerilla.
MayaImagePlane
¶ Bases:
guerilla.Locator
This node displays a bitmap on a 3d plane, it can be linked to the camera
The MayaImagePlane class inherit from Locator to be displayed in the scene and from ShaderNodeTexture to be able to load/compile a texture
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AlphaGain
¶ Texture alpha gain
Type: RW
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CamParams
¶ Camera parameters have changed
Type: None
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ColorGain
¶ Texture color gain
Type: RW
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ColorOffset
¶ Texture color offset
Type: RW
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DisplayMode
¶ Render mode of the plane
Type: types.enum
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Distance
¶ The distance of the MayaImagePlane to the parent camera
Type: types.float
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Fit
¶ Fit texture to “Fill”, “Best”, “Horizontal”, “Vertical”, or “To Size”
Type: types.enum
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FitTo
¶ Fit plane to “Resolution Gate”, “Film Gate”, or “Custom”
Type: types.enum
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InAllCams
¶ Plane is visible in all cameras
Type: types.bool
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Size
¶ The plane aperture, in inches
Type: types.vector2
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