MayaImagePlane¶
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class guerilla.MayaImagePlane¶
- Bases: - guerilla.Locator- This node displays a bitmap on a 3d plane, it can be linked to the camera - The MayaImagePlane class inherit from Locator to be displayed in the scene and from ShaderNodeTexture to be able to load/compile a texture - 
AlphaGain¶
- Texture alpha gain - Type: - RW 
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CamParams¶
- Camera parameters have changed - Type: - None 
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ColorGain¶
- Texture color gain - Type: - RW 
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ColorOffset¶
- Texture color offset - Type: - RW 
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DisplayMode¶
- Render mode of the plane - Type: - types.enum 
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Distance¶
- The distance of the MayaImagePlane to the parent camera - Type: - types.float 
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Fit¶
- Fit texture to “Fill”, “Best”, “Horizontal”, “Vertical”, or “To Size” - Type: - types.enum 
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FitTo¶
- Fit plane to “Resolution Gate”, “Film Gate”, or “Custom” - Type: - types.enum 
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InAllCams¶
- Plane is visible in all cameras - Type: - types.bool 
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Size¶
- The plane aperture, in inches - Type: - types.vector2 
 
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