MaterialRef¶
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class guerilla.MaterialRef¶
- Bases: - guerilla.Material- A MaterialRef is a - Materialwhich is loaded from a file, as a referenceMaterialRef provides a convenient way of using file based shaders, so whenever you update- the shader file, any reference to the shader file is automatically updated. Since a MaterialRef is also a reference, it’s content can be overloaded. Create a MaterialRef using the Material.createReference function.